LEADER 03580nam 22005655 450 001 9910254829103321 005 20251225210843.0 010 $a3-319-55907-9 024 7 $a10.1007/978-3-319-55907-0 035 $a(CKB)3710000001127459 035 $a(DE-He213)978-3-319-55907-0 035 $a(MiAaPQ)EBC5578566 035 $a(PPN)19976767X 035 $a(EXLCZ)993710000001127459 100 $a20170323d2017 u| 0 101 0 $aeng 135 $aurnn#008mamaa 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aAgile Methods $e7th Brazilian Workshop, WBMA 2016, Curitiba, Brazil, November 7-9, 2016, Revised Selected Papers /$fedited by Tiago Silva da Silva, Bernardo Estácio, Josiane Kroll, Rafaela Mantovani Fontana 205 $a1st ed. 2017. 210 1$aCham :$cSpringer International Publishing :$cImprint: Springer,$d2017. 215 $a1 online resource (X, 149 p. 28 illus.) 225 1 $aCommunications in Computer and Information Science,$x1865-0937 ;$v680 300 $aIncludes index. 311 08$a3-319-55906-0 327 $aAn Empirical Study on the Adoption of Agile Software Development in Public Organizations -- Using Agile Methods in Distributed Software Development Environments -- Gamification Use in Agile Project Management -- Application of Scrum Maturity Model in Softdesign Company -- Modeling in Agile Software Development -- Strategies for Reducing Technical Debt in Agile Teams -- ReTest: Framework for Applying TDD in the Development of Non-deterministic Algorithms -- Validation Board: Invalidating Ideas and Discovering the Problems that Must be Solved -- IBM Design Thinking Software Development Framework -- SimKan: training Kanban practices through stochastic simulation -- Predicting the Unpredictable: Using Monte Carlo Simulation to Predict Project Completion Date -- Scrum Hero: Gamifying the Scrum Framework -- Motivating Factors In Agile and Traditional Software Development Methods -- Quality Assurance in Agile Software Development. 330 $aThis book constitutes revised selected papers from the 7th Brazilian Workshop on Agil Methods, WBMA 2016, held in Curitiba, Brazil, in November 2016. The 10 full and 4 short papers presented in this volume were carefully reviewed and selected from 35 submissions. The papers present empirical results and literature reviews on agile implementation in government and distributed environments, design thinking and projects inception, testing and technical debt, motivation and gamification, training, modeling and project management, maturity models and quality assurance. 410 0$aCommunications in Computer and Information Science,$x1865-0937 ;$v680 606 $aElectronic data processing$xManagement 606 $aSoftware engineering 606 $aIT Operations 606 $aSoftware Engineering 615 0$aElectronic data processing$xManagement. 615 0$aSoftware engineering. 615 14$aIT Operations. 615 24$aSoftware Engineering. 676 $a005.11 702 $aSilva$b Tiago Silva da$4edt$4http://id.loc.gov/vocabulary/relators/edt 702 $aEstácio$b Bernardo$4edt$4http://id.loc.gov/vocabulary/relators/edt 702 $aKroll$b Josiane$4edt$4http://id.loc.gov/vocabulary/relators/edt 702 $aMantovani Fontana$b Rafaela$4edt$4http://id.loc.gov/vocabulary/relators/edt 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910254829103321 996 $aAgile Methods$92274741 997 $aUNINA