LEADER 04099nam 22006735 450 001 9910254824903321 005 20200705072625.0 010 $a3-319-45201-0 024 7 $a10.1007/978-3-319-45201-2 035 $a(CKB)3710000001127442 035 $a(DE-He213)978-3-319-45201-2 035 $a(MiAaPQ)EBC4832552 035 $a(PPN)199768471 035 $a(EXLCZ)993710000001127442 100 $a20170328d2017 u| 0 101 0 $aeng 135 $aurnn|008mamaa 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aEmergence in Interactive Art /$fby Jennifer Seevinck 205 $a1st ed. 2017. 210 1$aCham :$cSpringer International Publishing :$cImprint: Springer,$d2017. 215 $a1 online resource (XIV, 182 p. 50 illus., 40 illus. in color.) 225 1 $aSpringer Series on Cultural Computing,$x2195-9056 311 $a3-319-45199-5 320 $aIncludes bibliographical references at the end of each chapters and index. 327 $aDedication -- Acknowledgements -- Foreword -- Table of Contents -- Introduction -- Emergence -- Interaction in Art and Computing -- Characterizing Artworks for Emergence -- Three Interactive Art Systems -- How the Work Works -- Emergence in Depth -- Insight for Emergent Interactions -- Index. 330 $aThis book is concerned with emergence, interaction, art and computing. It introduces a new focus for emergence in interactive art: the emergent experience. Emergence literature is discussed and an organising framework, the Taxonomy of Emergence in Interactive Art (TEIA) is provided together with case studies of digital, interactive art systems that facilitate emergence. Evidence from evaluations of people interacting with the works is analysed using the TEIA. Artworks from across the world are also reviewed to further illustrate the potential for emergence. Interactive art is, itself, still a young domain where audience influence, or interaction with the work is a defining aspect. Emergence in Interactive Art explores the rich opportunities for interactive experiences of digital art systems that are provided by looking through a ?lens? of emergence. And what better way to explore these potentials than through the open-ended domain of emergence, with its inherent affinity to the natural world? Through an integrated approach of practice, research and theory this book reveals design and analytical insights relating to emergence, interaction and interactive art to benefit artists, researchers and designers alike. 410 0$aSpringer Series on Cultural Computing,$x2195-9056 606 $aApplication software 606 $aUser interfaces (Computer systems) 606 $aFine arts 606 $aHigher education 606 $aGraphic design 606 $aComputer Appl. in Arts and Humanities$3https://scigraph.springernature.com/ontologies/product-market-codes/I23036 606 $aUser Interfaces and Human Computer Interaction$3https://scigraph.springernature.com/ontologies/product-market-codes/I18067 606 $aFine Arts$3https://scigraph.springernature.com/ontologies/product-market-codes/416010 606 $aHigher Education$3https://scigraph.springernature.com/ontologies/product-market-codes/O36000 606 $aInteraction Design$3https://scigraph.springernature.com/ontologies/product-market-codes/K19030 615 0$aApplication software. 615 0$aUser interfaces (Computer systems). 615 0$aFine arts. 615 0$aHigher education. 615 0$aGraphic design. 615 14$aComputer Appl. in Arts and Humanities. 615 24$aUser Interfaces and Human Computer Interaction. 615 24$aFine Arts. 615 24$aHigher Education. 615 24$aInteraction Design. 676 $a709.0407 700 $aSeevinck$b Jennifer$4aut$4http://id.loc.gov/vocabulary/relators/aut$01060342 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910254824903321 996 $aEmergence in Interactive Art$92512554 997 $aUNINA