LEADER 00862cam0-2200301 --450 001 9910804784703321 005 20240222113601.0 010 $a978-88-575-9733-1 020 $aIT$b2023-7522 100 $a20240222d2023----kmuy0itay5050 ba 101 0 $aita 102 $aIT 105 $ay 001yy 200 1 $aAntifascisti adesso$e...perché non è ancora finita$fGianfranco Pagliarulo 210 $aMilano ; Udine$cMimesis$d2023 215 $a120 p.$d22 cm 517 1 $aAnti fascisti adesso 610 0 $aAntifascismo$aItalia 676 $a320.50945$v23$zita 700 1$aPagliarulo,$bGianfranco$01592265 712 02$aMimesis$c 801 0$aIT$bUNINA$gREICAT$2UNIMARC 901 $aBK 912 $a9910804784703321 952 $aSOC 180$b413/2024$fFSPBC 959 $aFSPBC 996 $aAntifascisti adesso$93908511 997 $aUNINA LEADER 03831nam 22006255 450 001 9910254821803321 005 20251113182749.0 010 $a3-319-58121-X 024 7 $a10.1007/978-3-319-58121-7 035 $a(CKB)3710000001393571 035 $a(DE-He213)978-3-319-58121-7 035 $a(MiAaPQ)EBC4867925 035 $a(PPN)201469693 035 $a(EXLCZ)993710000001393571 100 $a20170530d2017 u| 0 101 0 $aeng 135 $aurnn#008mamaa 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aArt, Design and Technology: Collaboration and Implementation /$fby Rae Earnshaw 205 $a1st ed. 2017. 210 1$aCham :$cSpringer International Publishing :$cImprint: Springer,$d2017. 215 $a1 online resource (XIII, 87 p. 7 illus., 6 illus. in color.) 225 1 $aSpringerBriefs in Computer Science,$x2191-5776 311 08$a3-319-58120-1 320 $aIncludes bibliographical references. 327 $a1 History -- 2 Independent Working, Collaboration, and Team Activity -- 3 Utilization of Digital Technologies -- 4 Installation Art Works -- 5 Implementation: Hardware, Software, and Applications -- 6 Using Mobile Technology to facilitate Engagement with the Arts for Children with Autism and their Families -- 7 The Development of New Technology in Creative Music Applications -- 8 Visual Arts, Mental Health and Technology -- 9 conclusions. 330 $aThis book examines how digital technology is being used to assist the artists and designers. The computer is able to store data and reproduce designs, thus facilitating the speed-up of the iterative process towards a final design which meets the objectives of the designer and the requirements of the user. Collaborative design enables the sharing of information across digital networks to produce designed objects in virtual spaces. Augmented and virtual reality techniques can be used to preview designs before they are finalized and implemented. Art and design have shaped the values, social structures, communications, and the culture of communities and civilisations. The direct involvement of artists and designers with their creative works has left a legacy enabling subsequent generations to understand more about their skills, their motivations, and their relationship to the wider world, and to see it from a variety of perspectives. This in turn causes the viewers of their works to reflect upon their meaning for today and the lasting value and implications of what has been created. Art installations are harnessing modern technology to process information and to display it. Such environments have also proved useful in engaging users and visitors with real-time images and interactive art. 410 0$aSpringerBriefs in Computer Science,$x2191-5776 606 $aUser interfaces (Computer systems) 606 $aHuman-computer interaction 606 $aInteractive multimedia 606 $aMultimedia systems 606 $aDigital humanities 606 $aUser Interfaces and Human Computer Interaction 606 $aMedia Design 606 $aDigital Humanities 615 0$aUser interfaces (Computer systems). 615 0$aHuman-computer interaction. 615 0$aInteractive multimedia. 615 0$aMultimedia systems. 615 0$aDigital humanities. 615 14$aUser Interfaces and Human Computer Interaction. 615 24$aMedia Design. 615 24$aDigital Humanities. 676 $a004 700 $aEarnshaw$b Rae A.$f1944-$4aut$4http://id.loc.gov/vocabulary/relators/aut$0772220 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910254821803321 996 $aArt, Design and Technology: Collaboration and Implementation$93399088 997 $aUNINA