LEADER 04132nam 22006135 450 001 9910254813503321 005 20200630083950.0 010 $a3-319-55627-4 024 7 $a10.1007/978-3-319-55627-7 035 $a(CKB)4340000000062224 035 $a(DE-He213)978-3-319-55627-7 035 $a(MiAaPQ)EBC6314852 035 $a(MiAaPQ)EBC5594651 035 $a(Au-PeEL)EBL5594651 035 $a(OCoLC)989025862 035 $a(PPN)201474697 035 $a(EXLCZ)994340000000062224 100 $a20170530d2017 u| 0 101 0 $aeng 135 $aurnn|008mamaa 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aFive Design-Sheets: Creative Design and Sketching for Computing and Visualisation /$fby Jonathan C. Roberts, Christopher J. Headleand, Panagiotis D. Ritsos 205 $a1st ed. 2017. 210 1$aCham :$cSpringer International Publishing :$cImprint: Springer,$d2017. 215 $a1 online resource (XIV, 333 p. 119 illus., 86 illus. in color.) 311 $a3-319-55626-6 327 $aPart I Think -- Introduction ? Think, Prep, Sketch -- Overview of The Five Design-Sheets (FdS) -- Thoughts, Ideas, Problems and Solutions -- Social, Ethical and Other Considerations to Interface Design -- Part II Prep -- Sketching Design Skills -- Graphical Marks and Semiology for Sketching -- Creative Thinking, Creativity & Ideation -- Part III Sketch,- Sheet 1 of the Five Sheets -- Sheets 2,3 and 4 (the middle sheets) -- Sheet 5 (design realisation) -- Five Design-Sheet Examples and Applications -- Index. 330 $aThis book describes a structured sketching methodology to help you create alternative design ideas and sketch them on paper. The Five Design-Sheet method acts as a check-list of tasks, to help you think through the problem, create new ideas and to reflect upon the suitability of each idea. To complement the FdS method, we present practical sketching techniques, discuss problem solving, consider professional and ethical issues of designing interfaces, and work through many examples. Five Design-Sheets: Creative Design and Sketching for Computing and Visualization is useful for designers of computer interfaces, or researchers needing to explore alternative solutions in any field. It is written for anyone who is studying on a computing course and needs to design a computing-interface or create a well-structured design chapter for their dissertation, for example. We do acknowledge that throughout this book we focus on the creation of interactive software tools, and use the case study of building data-visualization tools. We have however, tried to keep the techniques general enough such that it is beneficial for a wide range of people, with different challenges and different situations, and for different applications. . 606 $aUser interfaces (Computer systems) 606 $aGraphic design 606 $aSoftware engineering 606 $aUser Interfaces and Human Computer Interaction$3https://scigraph.springernature.com/ontologies/product-market-codes/I18067 606 $aInteraction Design$3https://scigraph.springernature.com/ontologies/product-market-codes/K19030 606 $aSoftware Engineering$3https://scigraph.springernature.com/ontologies/product-market-codes/I14029 615 0$aUser interfaces (Computer systems). 615 0$aGraphic design. 615 0$aSoftware engineering. 615 14$aUser Interfaces and Human Computer Interaction. 615 24$aInteraction Design. 615 24$aSoftware Engineering. 676 $a005.437 676 $a4.019 700 $aRoberts$b Jonathan C$4aut$4http://id.loc.gov/vocabulary/relators/aut$01062370 702 $aHeadleand$b Christopher J$4aut$4http://id.loc.gov/vocabulary/relators/aut 702 $aRitsos$b Panagiotis D$4aut$4http://id.loc.gov/vocabulary/relators/aut 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910254813503321 996 $aFive Design-Sheets: Creative Design and Sketching for Computing and Visualisation$92525179 997 $aUNINA