LEADER 04211nam 22006615 450 001 9910254758503321 005 20200705014157.0 010 $a9781484216620 010 $a1484216628 024 7 $a10.1007/978-1-4842-1662-0 035 $a(CKB)3710000000869722 035 $a(DE-He213)978-1-4842-1662-0 035 $a(MiAaPQ)EBC4696965 035 $a(CaSebORM)9781484216620 035 $a(PPN)195514211 035 $a(OCoLC)982065207 035 $a(OCoLC)ocn982065207 035 $a(EXLCZ)993710000000869722 100 $a20160920d2016 u| 0 101 0 $aeng 135 $aurnn|008mamaa 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aPractical Fashion Tech $eWearable Technologies for Costuming, Cosplay, and Everyday /$fby Joan Horvath, Lyn Hoge, Rich Cameron 205 $a1st ed. 2016. 210 1$aBerkeley, CA :$cApress :$cImprint: Apress,$d2016. 215 $a1 online resource (XXII, 268 p. 168 illus., 154 illus. in color.) 225 1 $aTechnology in action 300 $aIncludes index. 311 08$a9781484216637 311 08$a1484216636 320 $aIncludes bibliographical references and index. 327 $aPart 1. The Big Picture -- Chapter 1. Fashion Tech -- Chapter 2. Practical Costume Design -- Part 2. The Basics -- Chapter 3. How to Sew -- Chapter 4. Making and Using Sewing Patterns -- Chapter 5. Wearable Tech Electronics -- Chapter 6. Programming Wearables -- Chapter 7. Your First Project -- Part 3. Beyond the Basics -- Chapter 8. Sensors and Other Hardware -- Chapter 9. 3D Printing -- Chapter 10. The Importance of Planning -- Chapter 11. Two Bigger Projects -- Part 4. Where To Go From Here -- Chapter 12. Other Technologies -- Chapter 13. A Look Ahead -- Appendix A. Teaching Fashion Tech -- Appendix B. Links in this Book. 330 $aPractical Fashion Tech is the result of a collaboration between two technologists and a veteran teacher, costumer, and choreographer. They came together to pull back the curtain on making fun and innovative costumes and accessories incorporating technologies like low-cost microprocessors, sensors and programmable LEDs. Fashion tech can require skills in design, pattern-making, sewing, electronics, programming, and 3D printing. Besides the tech skills, making a good costume or accessory also requires knowledge of the intangibles of what makes a good costume. Regardless of whether you are coming at this from the theater costuming, sewing, or electronics side, this book will help you get started with the other skills you need. More than just a book of projects (although it has those too), Practical Fashion Tech teaches why things are done a certain way to impart the authors? collective wealth of experience. Whether you need a book for a wearable tech class or you just want to get started making fantastic costumes and wearables on your own, Practical Fashion Tech will get you there. 517 3 $aWearable technologies for costuming, cosplay, and everyday 606 $aComputer input-output equipment 606 $aApplication software 606 $aMicroprogramming 606 $aHardware and Maker$3https://scigraph.springernature.com/ontologies/product-market-codes/I29010 606 $aComputer Appl. in Arts and Humanities$3https://scigraph.springernature.com/ontologies/product-market-codes/I23036 606 $aControl Structures and Microprogramming$3https://scigraph.springernature.com/ontologies/product-market-codes/I12018 615 0$aComputer input-output equipment. 615 0$aApplication software. 615 0$aMicroprogramming. 615 14$aHardware and Maker. 615 24$aComputer Appl. in Arts and Humanities. 615 24$aControl Structures and Microprogramming. 676 $a792.026 700 $aHorvath$b Joan$4aut$4http://id.loc.gov/vocabulary/relators/aut$0868673 702 $aHoge$b Lyn$4aut$4http://id.loc.gov/vocabulary/relators/aut 702 $aCameron$b Rich$4aut$4http://id.loc.gov/vocabulary/relators/aut 801 0$bUMI 801 1$bUMI 906 $aBOOK 912 $a9910254758503321 996 $aPractical Fashion Tech$92155989 997 $aUNINA