LEADER 04034nam 22005175 450 001 9910254566303321 005 20200706082947.0 010 $a1-4842-0028-4 024 7 $a10.1007/978-1-4842-0028-5 035 $a(CKB)3710000001094955 035 $a(DE-He213)978-1-4842-0028-5 035 $a(MiAaPQ)EBC4819666 035 $a(OCoLC)974946862 035 $a(CaSebORM)9781484200285 035 $a(PPN)199770298 035 $a(EXLCZ)993710000001094955 100 $a20170307d2017 u| 0 101 0 $aeng 135 $aurnn#008mamaa 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aBeginning Python$b[electronic resource] $eFrom Novice to Professional /$fby Magnus Lie Hetland 205 $a3rd ed. 2017. 210 1$aBerkeley, CA :$cApress :$cImprint: Apress,$d2017. 215 $a1 online resource (XXXII, 527 p. 32 illus., 1 illus. in color.) 300 $aIncludes index. 311 $a1-4842-0029-2 327 $aCh. 1 Instant hacking : the basics -- Ch. 2 Lists and tuples -- Ch. 3 Working with strings -- Ch. 4 Dictionaries : when indices won't do -- Ch. 5 Conditionals, loops, and some other statements -- Ch. 6 Abstraction -- Ch. 7 More abstraction -- Ch. 8 Exceptions -- Ch. 9 Magic methods, properties, and iterators -- Ch. 10 Batteries included -- Ch. 11 Files and stuff -- Ch. 12 Graphical user interfaces -- Ch. 13 Database support -- Ch. 14 Network programming -- Ch. 15 Python and the Web -- Ch. 16 Testing, 1-2-3 -- Ch. 17 Extending Python -- Ch. 18 Packaging your programs -- Ch. 19 Playful programming -- Ch. 20 Project 1 : instant markup -- Ch. 21 Project 2 : painting a pretty picture -- Ch. 22 Project 3 : XML for all occasions -- Ch. 23 Project 4 : in the news -- Ch. 24 Project 5 : a virtual tea party -- Ch. 25 Project 6 : remote editing with CGI -- Ch. 26 Project 7 : your own bulletin board -- Ch. 27 Project 8 : file sharing with XML-RPC -- Ch. 28 Project 9 : file sharing II - now with GUI! -- Ch. 29 Project 10 : do-it-yourself arcade game -- Appendix A: The Short Version -- Appendix B: Python Reference. 330 $aGain a fundamental understanding of Python?s syntax and features with this up?to?date introduction and practical reference. Covering a wide array of Python?related programming topics, including addressing language internals, database integration, network programming, and web services, you?ll be guided by sound development principles. Ten accompanying projects will ensure you can get your hands dirty in no time. Updated to reflect the latest in Python programming paradigms and several of the most crucial features found in Python 3, Beginning Python also covers advanced topics such as extending Python and packaging/distributing Python applications. You will: Become a proficient Python programmer by following along with a friendly, practical guide to the language?s key features Write code faster by learning how to take advantage of advanced features such as magic methods, exceptions, and abstraction Gain insight into modern Python programming paradigms including testing, documentation, packaging, and distribution Learn by following along with ten interesting projects, including a P2P file?sharing application, chat client, video game, remote text editor, and more. 606 $aPython (Computer program language) 606 $aComputer science 606 $aPython$3https://scigraph.springernature.com/ontologies/product-market-codes/I29080 606 $aComputer Science, general$3https://scigraph.springernature.com/ontologies/product-market-codes/I00001 615 0$aPython (Computer program language). 615 0$aComputer science. 615 14$aPython. 615 24$aComputer Science, general. 676 $a005.133 700 $aHetland$b Magnus Lie$4aut$4http://id.loc.gov/vocabulary/relators/aut$0868669 801 0$bUMI 801 1$bUMI 906 $aBOOK 912 $a9910254566303321 996 $aBeginning Python$91939152 997 $aUNINA