LEADER 02486nam 2200457z- 450 001 9910166647103321 005 20210211 035 $a(CKB)3710000001092128 035 $a(oapen)https://directory.doabooks.org/handle/20.500.12854/45890 035 $a(oapen)doab45890 035 $a(EXLCZ)993710000001092128 100 $a20202102d2016 |y 0 101 0 $aeng 135 $aurmn|---annan 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 00$aEffects of Game and Game-like Training on Neurocognitive Plasticity 210 $cFrontiers Media SA$d2016 215 $a1 online resource (103 p.) 225 1 $aFrontiers Research Topics 311 08$a2-88919-840-5 330 $aCognitive training is not always effective. This is also the case for the form of cognitive training that this Research Topic focuses on: prolonged performance on game-like cognitive tasks. The ultimate goal of this cognitive training is to improve ecologically-valid target functions. For example, cognitive training should help children with ADHD to stay focused at school, or help older adults to manage the complexity of daily life. However, so far this goal has proven too ambitious. Transfer from trained to non-trained tasks is not even guaranteed in a laboratory, so there is a strong need for understanding how, when and for how long cognitive training has effect. Which cognitive functions are amenable to game training, for whom, and how? Are there mediating factors for success, such as motivation, attention, or age? Are the improvements real, or can they be attributed to nonspecific factors, such as outcome expectancy or demand characteristics? Are there better strategies to improve cognitive functions through game training? This Research Topic of Frontiers in Human Neuroscience charts current insights in the determinants of success of game training. 606 $aNeurosciences$2bicssc 610 $aBrain 610 $abrain plasticity 610 $aCognition 610 $acognitive training 610 $aLearning 610 $atransfer 610 $aVideo Games 615 7$aNeurosciences 676 $a612.8/2 702 $aBand$b Guido P. H. 702 $aBasak$b Chandramallika 702 $aSlagter$b Heleen A. 702 $aVoss$b Michelle W. 906 $aBOOK 912 $a9910166647103321 996 $aEffects of Game and Game-like Training on Neurocognitive Plasticity$93027031 997 $aUNINA