LEADER 02087nam 22004213 450 001 9910165130603321 005 20230220084620.0 010 $a1-78543-198-6 035 $a(CKB)3710000001065203 035 $a(MiAaPQ)EBC7197021 035 $a(Au-PeEL)EBL7197021 035 $a(NjHacI)993710000001065203 035 $a(EXLCZ)993710000001065203 100 $a20230220d2015 uy 0 101 0 $aeng 135 $aurcnu|||||||| 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aAstounding Stories - Volume 2, No. 3 $eVolume 2, Number 3 210 1$aLondon :$cCopyright Group,$d2015. 210 4$dİ2015. 215 $a1 online resource (152 pages) 330 $aScience Fiction has always drawn some of our most creative writers to its form. Back in the early decades of the twentieth century events conspired to propel the whole genre forward from the earlier works of Jules Verne and other luminaries. New media technologies were coming to the fore with radio and television to add to new industrial processes and ideas. Hollywood's golden years were creating 'escapist fare' as the world battled with war and depression where the impossible seemed possible. On the streets pulp magazines were becoming the dominant form of mass market reading. The real world had shrunk and other worlds were sought. Writers were able to fuse ideas with technical 'know how' and create fabulous inventions of other worlds and other times. These inspired other writers to re-imagine almost everything in the search for new situations and environments. A Golden Age was upon us. These are their stories. 606 $aAdventure stories 606 $aScience fiction 615 0$aAdventure stories. 615 0$aScience fiction. 676 $a808.83876 700 $aCummings$b Ray$01081852 701 $aAuthors$b Various$01277013 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910165130603321 996 $aAstounding Stories - Volume 2, No. 3$93010833 997 $aUNINA