LEADER 03384nam 2200541Ia 450 001 9910162940803321 005 20170924205317.0 010 $a1-4496-8810-1 035 $a(CKB)2670000000420134 035 $a(OCoLC)857071253 035 $a(CaPaEBR)ebrary10739350 035 $a(SSID)ssj0000950130 035 $a(PQKBManifestationID)11597110 035 $a(PQKBTitleCode)TC0000950130 035 $a(PQKBWorkID)11022263 035 $a(PQKB)10279518 035 $a(MiAaPQ)EBC3319330 035 $a(CaSebORM)9781449688097 035 $a(EXLCZ)992670000000420134 100 $a20130107d2014 uy 0 101 0 $aeng 135 $aurcn||||||||| 181 $ctxt 182 $cc 183 $acr 200 14$aThe game production handbook$b[electronic resource] /$fHeather Maxwell Chandler 205 $a3rd ed. 210 $aBurlington, MA $cJones & Bartlett Learning$d2014 215 $a1 online resource (482 p.) 225 1 $aFoundations of game development 225 0$aFoundations of game development 300 $aBibliographic Level Mode of Issuance: Monograph 311 $a1-4496-8809-8 320 $aIncludes bibliographical references and index. 330 $aThe Game Production Handbook, Third Edition gives producers, leads, and studio managers all the information they need in order to successfully develop a game from concept to release-ready gold master. Fully revised and updated to reflect the rapidly evolving game development landscape, the third edition of this definitive and best-selling text covers pre-production, production, testing, and code release, as well as more specific topics including voiceovers, mo-cap shoots, marketing, localizations, managing external contractors, writing documentation, and project management practices. All-new material in the third edition includes new sections on mobile gaming and product management, an overview of useful production tools, and new interviews with industry professionals who offer an insider?s view of successful game development as well as highly relevant real-world examples that contextualize the resources provided by the text. A detailed case study of a fictitious game project illustrates the production cycle, documentation, and other key production concepts. Accessible enough for beginners and comprehensive enough for experienced developers, The Game Production Handbook, Third Edition is an invaluable standalone text for students and professionals alike. Prepare students to successfully enter the exciting world of game development with The Game Production Handbook, Third Edition. New to the Third Edition: -Offers new interviews with industry experts who discuss insider knowledge and real world examples of what works and what doesn?t work in game development. -Contains new sections on product management, audio as it relates to the production process, financing options, and the latest relevant production tools. 606 $aComputer games$xProgramming 606 $aComputer programming 615 0$aComputer games$xProgramming. 615 0$aComputer programming. 676 $a794.8/1526 700 $aChandler$b Heather Maxwell$01241648 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910162940803321 996 $aThe game production handbook$92880292 997 $aUNINA