LEADER 00977nam 2200325 4500 001 9910162458603321 005 20170220130940.0 010 $a978-0-262-52997-6 100 $a20170220d2014----u y0engy50 ba 101 0 $aeng 102 $aUS 105 $a 00 200 1 $aValues at play in digital games$fMary Flanaghan, Helen Nissenbaum 210 $aCambridge, Massachussetts$cThe MIT Press$d@2014 215 $axiv, 207 p.$cill.$d22 cm 305 $afirst MIT press paperback edition 2016 610 1 $aComputer games 610 1 $aDigital media 610 1 $aSocial aspects 676 $a794.8$v23$zita 700 1$aFlanagan,$bMary$0738322 701 1$aNissenbaum,$bHelen$0523098 801 0$aIT$bUNINA$gREICAT$2UNIMARC 901 $aBK 912 $a9910162458603321 952 $a794.8-FLA-1$bInt. 2016/304$fSC1 952 $a794.8-FLA-1A$bInt. 2016/305$fSC1 959 $aSC1 996 $aValues at play in digital games$91468138 997 $aUNINA