LEADER 02675oam 2200493I 450 001 9910155241303321 005 20230810001517.0 010 $a1-351-72226-3 010 $a1-315-18146-0 010 $a1-4987-9915-9 024 7 $a10.1201/9781315181462 035 $a(CKB)3710000000973693 035 $a(MiAaPQ)EBC4771745 035 $a(OCoLC)967412220 035 $a(EXLCZ)993710000000973693 100 $a20180331h20172017 uy 0 101 0 $aeng 135 $aurcnu|||||||| 181 $2rdacontent 182 $2rdamedia 183 $2rdacarrier 200 10$aTest drive blender $ea started manual for new users /$fJohn M. Blain 210 1$aBoca Raton Florida :$cCRC Press,$d[2017] 210 4$dİ2017 215 $a1 online resource (228 pages) $ccolor illustrations 300 $aIncludes index. 311 $a1-138-62879-4 311 $a1-4987-9914-0 327 $achapter 1. Introduction -- chapter 2. Playing with fire -- chapter 3. Quick explode -- chapter 4. Exploding the long way -- chapter 5. Modeling -- chapter 6. Saving your work -- chapter 7. Materials -- chapter 8. Textures -- chapter 9. Downloading and using models -- chapter 10. Spin magic -- chapter 11. Quick fluid -- chapter 12. Animation -- chapter 13. Dynamic paint -- chapter 14. Physics -- chapter 15. Games -- chapter 16. Project -- chapter 17. Installation -- chapter 18. Blender overhaul. 330 $a"This book will introduce you to the controls and steer you towards understanding what Blender can do. With this program you can create 3D models of objects and characters. The objects and characters can be placed in scenes. The scenes are captured by camera and rendered into digital images. The objects and characters can be animated and then, again, captured by camera and rendered to video files. Video files can then be compiled into movies. This book will show you how to make the Blender program go through some of its paces and give you an insight into this fantastic world. You will be shown the controls and given operation instructions allowing you to activate a variety of features."--$cProvided by publisher. 606 $aComputer graphics$vHandbooks, manuals, etc 606 $aComputer animation$vHandbooks, manuals, etc 606 $aThree-dimensional display systems$vHandbooks, manuals, etc 615 0$aComputer graphics 615 0$aComputer animation 615 0$aThree-dimensional display systems 676 $a006.696 700 $aBlain$b John M.$f1942,$0952223 801 0$bFlBoTFG 801 1$bFlBoTFG 906 $aBOOK 912 $a9910155241303321 996 $aTest drive blender$92152657 997 $aUNINA