LEADER 01358oam 2200481 450 001 9910154930603321 005 20210111154727.0 010 $a1-5124-2694-6 035 $a(CKB)3710000000972442 035 $a(DLC) 2016024759 035 $a(MiAaPQ)EBC5831163 035 $a(Au-PeEL)EBL5831163 035 $a(OCoLC)1051054104 035 $a(EXLCZ)993710000000972442 100 $a20160526d2016 ey 1 101 0 $aeng 135 $aur||||||||||| 181 $2rdacontent 182 $2rdamedia 183 $2rdacarrier 200 10$aFlaxen /$fby Elana K. Arnold 210 1$aMinneapolis :$cCarolrhoda Lab,$d[2017] 215 $a1 online resource 311 $a1-5124-1024-1 330 $aSixteen-year-old Malorie Faye navigates the difficult world of teenage relationships and dysfunctional family dynamics. 606 $aDating (Social customs)$vFiction 606 $aSex$vFiction 606 $aFamily problems$vFiction 606 $aFamily life$vFiction 608 $aElectronic books. 615 1$aDating (Social customs) 615 1$aSex 615 1$aFamily problems 615 1$aFamily life 676 $a[Fic] 700 $aArnold$b Elana K.$01244459 801 0$bDLC 801 1$bDLC 801 2$bDLC 906 $aBOOK 912 $a9910154930603321 996 $aFlaxen$92886778 997 $aUNINA LEADER 02590nam 22006374a 450 001 9910143566003321 005 20170816150045.0 010 $a0-471-73987-1 010 $a1-280-27688-6 010 $a9786610276882 010 $a1-60119-634-2 010 $a0-471-73986-3 035 $a(CKB)1000000000355908 035 $a(EBL)228501 035 $a(OCoLC)65220786 035 $a(SSID)ssj0000072588 035 $a(PQKBManifestationID)11114087 035 $a(PQKBTitleCode)TC0000072588 035 $a(PQKBWorkID)10102410 035 $a(PQKB)11361119 035 $a(MiAaPQ)EBC228501 035 $a(PPN)159211832 035 $a(EXLCZ)991000000000355908 100 $a20050217d2005 uy 0 101 0 $aeng 135 $aur|n|---||||| 181 $ctxt 182 $cc 183 $acr 200 10$aName reactions and reagents in organic synthesis$b[electronic resource] /$fBradford P. Mundy, Michael G. Ellerd, Frank G. Favaloro 205 $a2nd ed. 210 $aHoboken, N.J. $cWiley$dc2005 215 $a1 online resource (900 p.) 300 $aIncludes bibliographical references and index. 311 $a0-471-22854-0 327 $aNAME REACTIONS AND REAGENTS IN ORGANIC SYNTHESIS; CONTENTS; Acronyms and Abbreviations; Name Reactions; Name Reagents and Acronyms; Index 330 $aThis Second Edition is the premier name resource in the field. It provides a handy resource for navigating the web of named reactions and reagents. Reactions and reagents are listed alphabetically, followed by relevant mechanisms, experimental data (including yields where available), and references to the primary literature. The text also includes three indices based on reagents and reactions, starting materials, and desired products. Organic chemistry professors, graduate students, and undergraduates, as well as chemists working in industrial, government, and other laboratories, will all find 606 $aChemical reactions 606 $aChemical tests and reagents 606 $aOrganic compounds$xSynthesis 615 0$aChemical reactions. 615 0$aChemical tests and reagents. 615 0$aOrganic compounds$xSynthesis. 676 $a541.39 676 $a541/.39 676 $a547.2 700 $aMundy$b Bradford P.$f1938-$091383 701 $aEllerd$b Michael G$091384 701 $aFavaloro$b Frank G$0970777 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910143566003321 996 $aName reactions and reagents in organic synthesis$92206548 997 $aUNINA LEADER 02899oam 2200649I 450 001 9910162825103321 005 20260313205216.0 010 $a9781315401201 010 $a1315401207 010 $a9781787850125 010 $a1787850129 010 $a9781315401225 010 $a1315401223 010 $a9781315401218 010 $a1315401215 024 7 $a10.1201/b21636 035 $a(CKB)3710000001033061 035 $a(MiAaPQ)EBC4790070 035 $a(OCoLC)970823000 035 $a(OCoLC)1385504162 035 $a(UkLoBP)BP9781315401225BVA 035 $a(EXLCZ)993710000001033061 100 $a20180331h20172017 uy 0 101 0 $aeng 135 $aurcnu|||||||| 181 $2rdacontent 182 $2rdamedia 183 $2rdacarrier 200 10$aInteractive stories and video game art $ea storytelling framework for game design /$fChris Solarski 205 $a1st ed. 210 1$aBoca Raton :$cCRC Press,$d2017. 210 2$aLondon :$cBloomsbury Publishing (UK),$d2023. 215 $a1 online resource (221 pages) 300 $aAn A.K. Peters book--title page. 311 08$a9781138628755 311 08$a1138628751 311 08$a9781498781503 311 08$a1498781500 320 $aIncludes bibliographical references and index. 327 $asection 1. Primary shapes and dynamic composition -- section 2. The dramatic curve and transitions. 330 $a"The success of storytelling in games depends on the entire development team-game designers artists writers programmers and musicians etc.-working harmoniously together towards a singular artistic vision. Interactive Stories and Video Game Art is first to define a common design language for understanding and orchestrating interactive masterpieces using techniques inherited from the rich history of art and craftsmanship that games build upon. Case studies of hit games like The Last of Us Journey and Minecraft illustrate the vital components needed to create emotionally-complex stories that are mindful of gaming's principal relationship between player actions and video game aesthetics. This book is for developers of video games and virtual reality filmmakers gamification and transmedia experts and everybody else interested in experiencing resonant and meaningful interactive stories." 606 $aComputer games$xDesign 606 $aComputer games$xProgramming 606 $aVideo games$xDesign 606 $aGames development and programming 615 0$aComputer games$xDesign 615 0$aComputer games$xProgramming 615 0$aVideo games$xDesign 615 7$aGames development and programming 676 $a794.8/1536 700 $aSolarski$b Chris$cauthor,$01898922 801 0$bUkLoBP 801 1$bUkLoBP 906 $aBOOK 912 $a9910162825103321 996 $aInteractive stories and video game art$94557547 997 $aUNINA