LEADER 03965nam 22004815 450 001 9910154828603321 005 20200630101157.0 010 $a1-4842-2331-4 024 7 $a10.1007/978-1-4842-2331-4 035 $a(CKB)3710000000972213 035 $a(DE-He213)978-1-4842-2331-4 035 $a(MiAaPQ)EBC4772247 035 $a(PPN)197459498 035 $a(EXLCZ)993710000000972213 100 $a20161219d2016 u| 0 101 0 $aeng 135 $aurnn|008mamaa 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aSwift 3 for Absolute Beginners$b[electronic resource] /$fby Gary Bennett, Brad Lees 205 $a3rd ed. 2016. 210 1$aBerkeley, CA :$cApress :$cImprint: Apress,$d2016. 215 $a1 online resource (XXIV, 322 p. 239 illus.) 300 $aIncludes index. 311 $a1-4842-2330-6 327 $aCh. 1: Becoming a Great iOS Developer -- Ch. 2: Programming Basics -- Ch. 3: It?s All About the Data -- Ch. 4: Making Decisions, Program Flow, and App Design -- Ch. 5: Object-Oriented Programming with Swift -- Ch. 6: Learning Swift and Xcode -- Ch. 7: Swift Classes, Objects, and Methods -- Ch. 8: Programming Basics in Swift -- Ch. 9: Comparing Data -- Ch. 10: Creating User Interfaces -- Ch. 11: Storing Information -- Ch. 12: Protocols and Delegates -- Ch. 13: Introducing the Xcode Debugger -- Ch. 14: A Swift iPhone App -- Ch. 15: Apple Watch and WatchKit -- Ch. 16: A Swift HealthKit iPhone App. 330 $aStay motivated and overcome obstacles while learning to use Swift Playgrounds to be a great iOS developer. This book is perfect for those with no programming background, those with some programming experience but no object-oriented experience, or those that have a great idea for an app but haven?t programmed since school, and it is now updated for Swift 3. Many people have a difficult time believing they can learn to write iOS apps. Swift 3 for Absolute Beginners, along with the free, live online training sessions will show you how to do so. You'll learn Object Oriented Programming and be introduced to HealthKit before moving on to write your own iPhone and Watch apps from scratch. Gary Bennett and Brad Lees are full-time professional iOS developers and have developed a broad spectrum of apps for Fortune 500 companies. The authors have taken their combined 12 years of writing apps, teaching online iOS courses, the experience from their first three iOS books, along with their online instruction and free online forum at XcelMe.com to create an excellent training book. What You?ll Learn: · Work with Swift classes, properties, and functions · Examine proper user interface and user experience design · Understand Swift data types: integers, floats, strings, and booleans · Use Swift data collections: arrays and dictionaries · Review Boolean logic, comparing data, and flow control Who This Book Is For Anyone who wants to learn to develop apps for the Mac, iPhone, and iPad, and Watch using the Swift programming language. No previous programming experience is necessary. 606 $aProgramming languages (Electronic computers) 606 $aComputer programming 606 $aProgramming Languages, Compilers, Interpreters$3https://scigraph.springernature.com/ontologies/product-market-codes/I14037 606 $aProgramming Techniques$3https://scigraph.springernature.com/ontologies/product-market-codes/I14010 615 0$aProgramming languages (Electronic computers). 615 0$aComputer programming. 615 14$aProgramming Languages, Compilers, Interpreters. 615 24$aProgramming Techniques. 676 $a005.13 700 $aBennett$b Gary$4aut$4http://id.loc.gov/vocabulary/relators/aut$0740296 702 $aLees$b Brad$4aut$4http://id.loc.gov/vocabulary/relators/aut 906 $aBOOK 912 $a9910154828603321 996 $aSwift 3 for Absolute Beginners$92047098 997 $aUNINA