LEADER 07209nam 22016815 450 001 9910154750503321 005 20190708092533.0 010 $a1-4008-8197-8 024 7 $a10.1515/9781400881970 035 $a(CKB)3710000000622807 035 $a(MiAaPQ)EBC4738632 035 $a(DE-B1597)467939 035 $a(OCoLC)954124183 035 $a(OCoLC)999379435 035 $a(DE-B1597)9781400881970 035 $a(EXLCZ)993710000000622807 100 $a20190708d2016 fg 101 0 $aeng 135 $aurcnu|||||||| 181 $2rdacontent 182 $2rdamedia 183 $2rdacarrier 200 00$aContributions to the Theory of Games (AM-28), Volume II /$fAlbert William Tucker, Harold William Kuhn 210 1$aPrinceton, NJ : $cPrinceton University Press, $d[2016] 210 4$dİ1953 215 $a1 online resource (409 pages) $cillustrations 225 0 $aAnnals of Mathematics Studies ;$v298 311 $a0-691-07935-8 320 $aIncludes bibliographical references. 327 $tFrontmatter -- $tPreface / $rKuhn, H. W. / Tucker, A. W. -- $tContents -- $tPart I. Finite Zero-Sum Two-Persons Games -- $t1. A Certain Zero-sum Two-person Game Equivalent to the Optimal Assignment Problem / $rNeumann, John von -- $t2. Two Variants of Poker / $rGillies, D. B. / Mayberry, J. P. / Neumann, J. von -- $t3. The Double Description Method / $rMotzkin, T. S. / Raiffa, H. / Thompson, G. L. / Thrall, R. M. -- $t4. Solutions of Convex Games as Fixed-points / $rDresher, M. / Karlin, S. -- $t5. Admissible Points of Convex Sets / $rArrow, K. J. / Barankin, E. W. / Blackwell, D. -- $tPart II. Infinite Zero-Sum Two-Persons Games -- $t6. Games of Timing / $rShiffman, Max -- $t7. Reduction of Certain Classes of Games to Integral Equations / $rKarlin, Samuel -- $t8. On a Class of Games / $rKarlin, Samuel -- $t9. Notes on Games over the Square / $rGlicksberg, I. / Gross, O. -- $t10. On Randomization in Statistical Games with k Terminal Actions / $rBlackwell, David -- $tPart III. Games in Extensive Form -- $t11. Extensive Games and the Problem of Information / $rKuhn, H. W. -- $t12. Equivalence of Information Patterns and Essentially Determinate Games / $rDalkey, Norman -- $t13. Infinite Games with Perfect Information / $rGale, David / Stewart, F. M. -- $t14. Signaling Strategies in n-Person Games / $rThompson, G. L. -- $t15. Bridge and Signaling / $rThompson, G. L. -- $t16. Sums of Positional Games / $rMilnor, John -- $tPart IV. General n-Person Games -- $t17. A Value for n-Person Games / $rShapley, L. S. -- $t18. Symmetric Solutions to Majority Games / $rBott, Raoul -- $t19. Discriminatory and Bargaining Solutions to a Class of Symmetric n-Person Games / $rGillies, D. B. -- $t20. Quota Solutions of n-Person Games / $rShapley, L. S. -- $t21. Arbitration Schemes for Generalized Two-person Games / $rRaiffa, Howard -- $tBibliography -- $tBackmatter 330 $aThese two new collections, numbers 28 and 29 respectively in the Annals of Mathematics Studies, continue the high standard set by the earlier Annals Studies 20 and 24 by bringing together important contributions to the theories of games and of nonlinear differential equations. 410 0$aAnnals of mathematics studies ;$vNumber 28. 606 $aGame theory 610 $aA priori probability. 610 $aAccuracy and precision. 610 $aAddition. 610 $aAssignment problem. 610 $aBasic solution (linear programming). 610 $aBig O notation. 610 $aBilinear form. 610 $aBinary game. 610 $aBoolean algebra (structure). 610 $aBrouwer fixed-point theorem. 610 $aCalculation. 610 $aCartesian product. 610 $aCauchy sequence. 610 $aCharacteristic function (probability theory). 610 $aCoefficient. 610 $aCombination. 610 $aCommutative property. 610 $aComputation. 610 $aConditional probability distribution. 610 $aContinuous function. 610 $aContinuous game. 610 $aConvex set. 610 $aCooperative game. 610 $aCounterexample. 610 $aDeterminacy. 610 $aDiagram (category theory). 610 $aDimension (vector space). 610 $aDisjoint union. 610 $aDuality (mathematics). 610 $aEigenfunction. 610 $aEquilibrium point. 610 $aEquivalence class. 610 $aEuclidean space. 610 $aExistence theorem. 610 $aExistential quantification. 610 $aExpected value. 610 $aFunction (mathematics). 610 $aHyperplane. 610 $aIdealization. 610 $aImputation (statistics). 610 $aInequality (mathematics). 610 $aInfimum and supremum. 610 $aIntegral equation. 610 $aIntersection (set theory). 610 $aInterval (mathematics). 610 $aKakutani fixed-point theorem. 610 $aLimit of a sequence. 610 $aLimit point. 610 $aLinear differential equation. 610 $aLinear inequality. 610 $aMatching Pennies. 610 $aMathematical induction. 610 $aMathematical optimization. 610 $aMathematics. 610 $aMatrix (mathematics). 610 $aMeasure (mathematics). 610 $aMinimax theorem. 610 $aMonotonic function. 610 $aMutual exclusivity. 610 $aNeumann series. 610 $aNumerical analysis. 610 $aOpen problem. 610 $aOpen set. 610 $aOutcome (probability). 610 $aPartial derivative. 610 $aPartially ordered set. 610 $aPermutation matrix. 610 $aPermutation. 610 $aPolynomial. 610 $aPositional notation. 610 $aPreference (economics). 610 $aProbability distribution. 610 $aProbability measure. 610 $aProbability. 610 $aProperty B. 610 $aProportionality (mathematics). 610 $aQuantity. 610 $aRanking (information retrieval). 610 $aRing of sets. 610 $aSaddle point. 610 $aScientific notation. 610 $aSign (mathematics). 610 $aSolution set. 610 $aSpecial case. 610 $aStatistical hypothesis testing. 610 $aStep function. 610 $aStrategy (game theory). 610 $aSubset. 610 $aSummation. 610 $aSymmetrization. 610 $aTheorem. 610 $aTheory of Games and Economic Behavior. 610 $aTheory. 610 $aThree-dimensional space (mathematics). 610 $aTopology. 610 $aTranscendental number. 610 $aTransformation matrix. 610 $aUnit interval. 610 $aUnits of measurement. 610 $aVariable (mathematics). 615 0$aGame theory. 676 $a519.3 702 $aKuhn$b Harold William, 702 $aTucker$b Albert William, 801 0$bDE-B1597 801 1$bDE-B1597 906 $aBOOK 912 $a9910154750503321 996 $aContributions to the Theory of Games (AM-28), Volume II$92785742 997 $aUNINA LEADER 02393nam 2200505 450 001 9910818859003321 005 20230424233150.0 010 $a1-4985-2809-0 035 $a(CKB)3710000000500067 035 $a(EBL)4086554 035 $a(SSID)ssj0001570748 035 $a(PQKBManifestationID)16221306 035 $a(PQKBTitleCode)TC0001570748 035 $a(PQKBWorkID)14822519 035 $a(PQKB)11658036 035 $a(MiAaPQ)EBC4086554 035 $a(EXLCZ)993710000000500067 100 $a20151026h20152015 uy 0 101 0 $aeng 135 $aur|n|---||||| 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 00$aMediterranean encounters in the city $eframeworks of mediation between east and west, north and south /$feditors, Michela Ardizzoni, Valerio Ferme 210 1$aLanham [Md.] :$cLexington Books,$d[2015] 210 4$dİ2015 215 $a1 online resource (vii, 181 pages) $cillustrations 300 $aDescription based upon print version of record. 311 0 $a1-4985-2808-2 320 $aIncludes bibliographical references and index. 327 $aContents; Acknowledgments; Introduction; 1 Decadent Nights; 2 Closed Encounters; 3 Cityscapes as Dystopias in Moroccan Film; 4 New Imagined Frenchness; 5 Neapolitan Media Activism and Translocal Identities; 6 Where Is Naples? Locating Naples in John Turturro's Film Passione; 7 Lands of Approximation; 8 Utopia by the Sea; Index; About the Authors 330 $aThis book documents and analyzes how the contemporary Mediterranean city manages and negotiates its identity as a result of recent reconfigurations in its cultural, religious, and social landscape. The chapters in this book provide a broad and comprehensive investigation of the ways in which recent cultural productions have framed and re-imagined the Mediterranean city as a locus of departures, arrivals and contested belonging. 607 $aMediterranean Region$xCivilization 607 $aMediterranean Region$xHistory 607 $aMediterranean Region$xIn mass media 676 $a307.7609182/2 702 $aArdizzoni$b Michela$f1969- 702 $aFerme$b Valerio$f1961- 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910818859003321 996 $aMediterranean encounters in the city$93950732 997 $aUNINA LEADER 03636nam 2200457 450 001 9910814241203321 005 20240108180427.0 035 $a(CKB)4970000000061267 035 $a(MiAaPQ)EBC5573402 035 $a(CaSebORM)9781788999830 035 $a(Au-PeEL)EBL5573402 035 $a(CaPaEBR)ebr11630297 035 $a(OCoLC)1063855629 035 $a(EXLCZ)994970000000061267 100 $a20220526d2018 uy 0 101 0 $aeng 135 $aurcn####||||| 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aApache Hadoop 3 quick start guide $elearn about big data processing and analytics /$fHrishikesh Vijay Karambelkar 205 $aFirst edition 210 1$aLondon, England :$cPackt Publishing, Limited,$d[2018] 210 4$dİ2018 215 $a1 online resource (220 pages) 300 $aIncludes index. 311 $a1-78899-983-5 330 $aA fast paced guide that will help you learn about Apache Hadoop 3 and its ecosystem Key Features Set up, configure and get started with Hadoop to get useful insights from large data sets Work with the different components of Hadoop such as MapReduce, HDFS and YARN Learn about the new features introduced in Hadoop 3 Book Description Apache Hadoop is a widely used distributed data platform. It enables large datasets to be efficiently processed instead of using one large computer to store and process the data. This book will get you started with the Hadoop ecosystem, and introduce you to the main technical topics, including MapReduce, YARN, and HDFS. The book begins with an overview of big data and Apache Hadoop. Then, you will set up a pseudo Hadoop development environment and a multi-node enterprise Hadoop cluster. You will see how the parallel programming paradigm, such as MapReduce, can solve many complex data processing problems. The book also covers the important aspects of the big data software development lifecycle, including quality assurance and control, performance, administration, and monitoring. You will then learn about the Hadoop ecosystem, and tools such as Kafka, Sqoop, Flume, Pig, Hive, and HBase. Finally, you will look at advanced topics, including real time streaming using Apache Storm, and data analytics using Apache Spark. By the end of the book, you will be well versed with different configurations of the Hadoop 3 cluster. What you will learn Store and analyze data at scale using HDFS, MapReduce and YARN Install and configure Hadoop 3 in different modes Use Yarn effectively to run different applications on Hadoop based platform Understand and monitor how Hadoop cluster is managed Consume streaming data using Storm, and then analyze it using Spark Explore Apache Hadoop ecosystem components, such as Flume, Sqoop, HBase, Hive, and Kafka Who this book is for Aspiring Big Data professionals who want to learn the essentials of Hadoop 3 will find this book to be useful. Existing Hadoop users who want to get up to speed with the new features introduced in Hadoop 3 will also benefit from this book. Having knowledge of Java programming will be an added advantage. 606 $aCloud computing 606 $aElectronic data processing$xDistributed processing$xManagement 615 0$aCloud computing. 615 0$aElectronic data processing$xDistributed processing$xManagement. 676 $a004.36 700 $aKarambelkar$b Hrishikesh Vijay$01679265 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910814241203321 996 $aApache Hadoop 3 quick start guide$94126885 997 $aUNINA