LEADER 03955nam 2200457 450 001 9910150323203321 005 20161214122508.0 035 $a(CKB)3710000000939110 035 $a(MiAaPQ)EBC4741055 035 $a(CaSebORM)9781787127197 035 $a(PPN)220201900 035 $a(EXLCZ)993710000000939110 100 $a20170228h20162016 uy 0 101 0 $aeng 135 $aurcnu|||||||| 181 $2rdacontent 182 $2rdamedia 183 $2rdacarrier 200 10$aBlender 3D $edesigning objects : build your very own stunning characters in Blender from scratch : a course in three modules /$fRomain Caudron, Pierre-Armand Nicq, Enrico Valenza 205 $a1st edition 210 1$aBirmingham, England ;$aMumbai, [India] :$cPackt Publishing,$d2016. 210 4$dİ2016 215 $a1 online resource (1,281 pages) $cillustrations 300 $aAuthors: Romain Caudron, Pierre-Armand Nicq, Enrico Valenza. Cf. Credits page. 311 $a1-78712-719-2 311 $a1-78712-246-8 320 $aIncludes bibliographical references and index. 330 $aBuild your very own stunning characters in Blender from scratch About This Book Packed with illustrations and a lot of tips and tricks to make your scenes come to life Design a complete workflow with Blender to create stunning 3D scenes and films step by step Gain an understanding of how to create and assign materials automatically, working in both the Blender Internal engine as well as in Cycles Who This Book Is For If you are a graphic designer and are looking for a tool to meet your requirements in designing, especially with regards to 3D designing, this course is for you. This course will make use of Blender to meet your design needs. What You Will Learn Understand the basics of 3D and how to navigate your way around the Blender interface Discover the power of the texture paint tool in order to add color to a haunted house Get to know the Cycles render engine by creating different materials for the house and the environment Find the best possible flow for your edge-loops to enhance the character features and to get the best possible range of deformation Mix both the Blender Internal and Cycles rendering engines in order to render materials as quickly as possible Set up light sources and world global illumination Build material interfaces for general use in complex materials by grouping the shaders inside groups Parent and rename the nodes to better organize the Node Editor window In Detail Blender is a powerful, stable tool with an integral workflow that will allow you to understand 3D creation with ease. With its integrated game engine and use of the Python language, it is an efficient choice for many productions, including 3D animated or live action films, architecture, research, and even game creation. Blender has an active community that contributes to expanding its functionalities. Today, it is used in many professional products and by many companies. Throughout Blender for Designers, you will create many types of complete projects using a step-by-step approach. Start by getting to know the modeling tools available in Blender to create a 3D robot toy, and discover more advanced techniques such as sculpting and retopology by creating an alien character. Move on in the second module to engage with the workflow used to create characters. Run through the process from modeling to the rendering stages, using the tools of the latest official release of Blender. The last module will teach you how to utilize the power of the Blender series to ... 606 $aComputer graphics 615 0$aComputer graphics. 676 $a777.7 700 $aCaudron$b Romain$01234578 702 $aNicq$b Pierre-Armand 702 $aValenza$b Enrico 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910150323203321 996 $aBlender 3D$92867863 997 $aUNINA LEADER 01602nam 2200373 450 001 9910137127403321 005 20230608124826.0 010 $a1-5090-2169-8 035 $a(CKB)3710000000773127 035 $a(NjHacI)993710000000773127 035 $a(EXLCZ)993710000000773127 100 $a20230608d2016 uy 0 101 0 $aeng 135 $aur||||||||||| 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$a2016 Artificial Intelligence and Robotics (IRANOPEN) /$fInstitute of Electrical and Electronics Engineers 210 1$a[Place of publication not identified] :$cIEEE,$d2016. 215 $a1 online resource (293 pages) 311 $a1-5090-2170-1 330 $aAnnotation The scope encompasses, but not restricted to research and education activities within the fields of Artificial Intelligence and Robotics Due to it s interdisciplinary nature and exploration of various and intimate connections of theory and practice across a wide spectrum of different fields, the conference offers an excellent opportunity to introduce new techniques to various scientific disciplines. 517 $a2016 Artificial Intelligence and Robotics 606 $aArtificial intelligence 606 $aArtificial intelligence$xPhilosophy 615 0$aArtificial intelligence. 615 0$aArtificial intelligence$xPhilosophy. 676 $a006.3 801 0$bNjHacI 801 1$bNjHacl 906 $aPROCEEDING 912 $a9910137127403321 996 $a2016 Artificial Intelligence and Robotics (IRANOPEN)$92531301 997 $aUNINA