LEADER 00905nam0-2200277 --450 001 9910776265103321 005 20240201122915.0 100 $a20240201d1962----kmuy0itay5050 ba 101 0 $aeng 102 $aUS 105 $aa 011yy 200 1 $aManual of the rusts in United States and Canada$fby Joseph Charles Arthur$gillustrations and a new supplement by George B. Cummins 210 $aNew York$cHafner$d1962 215 $aXV, 438, 24 p.$cill.$d24 cm 300 $aRist. anast. dell'ed.: Purdue research foundation, c1934. 610 0 $aFunghi 676 $a589.2$v23$zita 700 1$aArthur,$bJoseph Charles$01586341 702 1$aCummins,$bGeorge B. 801 0$aIT$bUNINA$gREICAT$2UNIMARC 901 $aBK 912 $a9910776265103321 952 $aA PAT 1132$b978/2024$fFAGBC 959 $aFAGBC 996 $aManual of the rusts in United States and Canada$93872687 997 $aUNINA LEADER 01851oam 2200445zu 450 001 9910147073403321 005 20241212215117.0 035 $a(CKB)111055184229518 035 $a(SSID)ssj0000454010 035 $a(PQKBManifestationID)12194070 035 $a(PQKBTitleCode)TC0000454010 035 $a(PQKBWorkID)10487602 035 $a(PQKB)11531351 035 $a(NjHacI)99111055184229518 035 $a(Association for Computing Machinery)10.5555/850976 035 $a(EXLCZ)99111055184229518 100 $a20160829d2002 uy 101 0 $aeng 135 $aur||||||||||| 181 $ctxt 182 $cc 183 $acr 200 10$a2002 IEEE/ACM International Symposium on Mixed and Augmented Reality (ISMAR 2002) 210 31$a[Place of publication not identified]$cIEEE Computer Society Press$d2002 215 $a1 online resource (xiv, 323 pages) $cillustrations 225 1 $aACM Other conferences 300 $aBibliographic Level Mode of Issuance: Monograph 311 08$a9780769517810 311 08$a0769517811 330 $aBy its very nature, mixed reality and augmented reality are highly interdisciplinary fields involving signal processing, computer vision, computer graphics, user interfaces, human factors, wearable computing, mobile computing, computer networks, distributed computing, information access, information visualization, and hardware design for new displays and sensors. MR/AR concepts are applicable to a wide range of applications. ISMAR 2002 presents the latest work from researchers in academia and industry. 410 0$aACM Other conferences 517 3 $aISMAR '02 606 $aVirtual reality$vCongresses 615 0$aVirtual reality 676 $a006.8 801 0$bPQKB 906 $aPROCEEDING 912 $a9910147073403321 996 $a2002 IEEE$92247189 997 $aUNINA