LEADER 01259nam0 22003131i 450 001 UON00394212 005 20231205104626.702 010 $a34-8410-002-8 100 $a20110620d1979 |0itac50 ba 101 $ager 102 $aDE 105 $a|||| 1|||| 200 1 $aAltdeutsches Lesebuch$fzusammengestellt un mit Wörterbuch versehen von Wilhelm Braune$gfortgeführt von Karl Helm 205 $a16. Auflage$fbearbeitet von Ernst A. Ebbinghaus 210 $aTübingen$cNiemeyer$d1979 215 $aVIII, 259 p.$d23 cm. 316 $aDono del Prof. Giuseppe Gallo$5IT-UONSI Fil.GVI/512 bis 620 $aDE$dTübingen$3UONL000208 676 $a839.1$cLetterature basso germaniche antiche$v21 702 1$aBRAUNE$bWilhelm$3UONV115700 702 1$aEBBINGHAUS$bErnst A.$3UONV131324 702 1$aHELM$bKarl$3UONV115701 712 $aNiemeyer$3UONV248111$4650 801 $aIT$bSOL$c20240220$gRICA 899 $aSIBA - SISTEMA BIBLIOTECARIO DI ATENEO$2UONSI 912 $aUON00394212 950 $aSIBA - SISTEMA BIBLIOTECARIO DI ATENEO$dSI Fil.G VI 512 bis $eSI LO 76770 5 512 bis Dono del Prof. Giuseppe Gallo 996 $aAltdeutsches Lesebuch$91251271 997 $aUNIOR LEADER 01851oam 2200445zu 450 001 9910147073403321 005 20241212215117.0 035 $a(CKB)111055184229518 035 $a(SSID)ssj0000454010 035 $a(PQKBManifestationID)12194070 035 $a(PQKBTitleCode)TC0000454010 035 $a(PQKBWorkID)10487602 035 $a(PQKB)11531351 035 $a(NjHacI)99111055184229518 035 $a(Association for Computing Machinery)10.5555/850976 035 $a(EXLCZ)99111055184229518 100 $a20160829d2002 uy 101 0 $aeng 135 $aur||||||||||| 181 $ctxt 182 $cc 183 $acr 200 10$a2002 IEEE/ACM International Symposium on Mixed and Augmented Reality (ISMAR 2002) 210 31$a[Place of publication not identified]$cIEEE Computer Society Press$d2002 215 $a1 online resource (xiv, 323 pages) $cillustrations 225 1 $aACM Other conferences 300 $aBibliographic Level Mode of Issuance: Monograph 311 08$a9780769517810 311 08$a0769517811 330 $aBy its very nature, mixed reality and augmented reality are highly interdisciplinary fields involving signal processing, computer vision, computer graphics, user interfaces, human factors, wearable computing, mobile computing, computer networks, distributed computing, information access, information visualization, and hardware design for new displays and sensors. MR/AR concepts are applicable to a wide range of applications. ISMAR 2002 presents the latest work from researchers in academia and industry. 410 0$aACM Other conferences 517 3 $aISMAR '02 606 $aVirtual reality$vCongresses 615 0$aVirtual reality 676 $a006.8 801 0$bPQKB 906 $aPROCEEDING 912 $a9910147073403321 996 $a2002 IEEE$92247189 997 $aUNINA