LEADER 01772oam 2200301z- 450 001 9910162681503321 005 20230906203136.0 010 $a1-934230-57-X 035 $a(CKB)3710000001044237 035 $a(BIP)043265662 035 $a(EXLCZ)993710000001044237 100 $a20210505c2013uuuu -u- - 101 0 $aeng 200 10$aGame Over 210 $cLife Changing Books 215 $a1 online resource (248 p.) $cill 311 $a1-934230-64-2 330 8 $aWinter Ramos, one of the drama-filled faces of Love and Hip Hop New York, Season 3 delivers a brazen and unabashed memoir of her life in the world of hip hop. In Game Over, Winter puts all of her emotions on the page leaving no experience, emotional abuse, or former lover uncovered. From her days as assistant to rapper, Fabolous and friend to Jada Kiss, to appearing on Love and Hip Hop and being Creative Costume Designer for Flavor unit Films, Winter delivers a tell-all book on her famous ex-lovers and experiences in the music industry. As the chick that was always in the mix and cool with everyone, Winter was privy to the cray beyond the videos, private flights, and limos that the cameras caught for us. Her reality and theirs was no game. Game Over is Winter's cautionary tale for the next generation of young women who believe that the fabulous lives of celebrities unveiled in blogs and on reality television shows are all FIRE Stay tuned, because this GAME is about to get real 610 $aTelevision Personalities 610 $aConsultants 610 $aMusicians 610 $aBiography & Autobiography 610 $aBusiness & Economics 700 $aRamos$b Winter$01434293 906 $aBOOK 912 $a9910162681503321 996 $aGame Over$93587922 997 $aUNINA LEADER 01848oam 2200553zu 450 001 9910145644203321 005 20241212215426.0 010 $a9781538601235 010 $a1538601230 035 $a(CKB)1000000000278017 035 $a(SSID)ssj0000394132 035 $a(PQKBManifestationID)12120542 035 $a(PQKBTitleCode)TC0000394132 035 $a(PQKBWorkID)10378759 035 $a(PQKB)10760890 035 $a(EXLCZ)991000000000278017 100 $a20160829d2005 uy 101 0 $aeng 181 $ctxt 182 $cc 183 $acr 200 10$a2005 International Conference on Cyberworlds : CW 2005 : [proceedings] : 23-25 November 2005, Singapore 210 31$a[Place of publication not identified]$cIEEE Computer Society$d2005 300 $aBibliographic Level Mode of Issuance: Monograph 311 08$a9780769523781 311 08$a0769523781 606 $aInteractive multimedia$vCongresses 606 $aComputers and civilization$vCongresses 606 $aCyberspace$vCongresses 606 $aVirtual reality$vCongresses 606 $aEngineering & Applied Sciences$2HILCC 606 $aComputer Science$2HILCC 615 0$aInteractive multimedia 615 0$aComputers and civilization 615 0$aCyberspace 615 0$aVirtual reality 615 7$aEngineering & Applied Sciences 615 7$aComputer Science 676 $a006.7 702 $aSourin$b Alexei 702 $aKunii$b Toshiyasu 702 $aSoon$b Seah Hock 712 02$aSchool of Computer Engineering, Nayang Technological University, Singapore. 712 12$aInternational Conference on Cyberworlds 801 0$bPQKB 906 $aPROCEEDING 912 $a9910145644203321 996 $a2005 International Conference on Cyberworlds : CW 2005 : : 23-25 November 2005, Singapore$92312747 997 $aUNINA