LEADER 05259nam 22006615 450 001 9910143457003321 005 20200701132105.0 010 $a3-540-69782-9 024 7 $a10.1007/BFb0052983 035 $a(CKB)1000000000210901 035 $a(SSID)ssj0000323534 035 $a(PQKBManifestationID)11259100 035 $a(PQKBTitleCode)TC0000323534 035 $a(PQKBWorkID)10300132 035 $a(PQKB)11645467 035 $a(DE-He213)978-3-540-69782-4 035 $a(PPN)155215558 035 $a(EXLCZ)991000000000210901 100 $a20121227d1998 u| 0 101 0 $aeng 135 $aurnn|008mamaa 181 $ctxt 182 $cc 183 $acr 200 10$aGesture and Sign Language in Human-Computer Interaction$b[electronic resource] $eInternational Gesture Workshop, Bielefeld, Germany, September 17-19, 1997, Proceedings /$fedited by Ipke Wachsmuth, Martin Fröhlich 205 $a1st ed. 1998. 210 1$aBerlin, Heidelberg :$cSpringer Berlin Heidelberg :$cImprint: Springer,$d1998. 215 $a1 online resource (XII, 320 p.) 225 1 $aLecture Notes in Artificial Intelligence ;$v1371 300 $aBibliographic Level Mode of Issuance: Monograph 311 $a3-540-64424-5 327 $aResearch challenges in gesture: Open issues and unsolved problems -- Progress in sign language recognition -- Movement phases in signs and co-speech gestures, and their transcription by human coders -- Classifying two dimensional gestures in interactive systems -- Are listeners paying attention to the hand gestures of an anthropomorphic agent? an evaluation using a gaze tracking method -- Gesture-Based and haptic interaction for human skill acquisition -- High performance real-time gesture recognition using Hidden Markov Models -- Velocity profile based recognition of dynamic gestures with discrete Hidden Markov Models -- Video-based sign language recognition using Hidden Markov Models -- Corpus of 3D natural movements and sign language primitives of movement -- On the use of context and a priori knowledge in motion analysis for visual gesture recognition -- Automatic estimation of body regions from video images -- Rendering gestures as line drawings -- Investigating the role of redundancy in multimodal input systems -- Gesture recognition of the upper limbs ? From signal to symbol -- Exploiting distant pointing gestures for object selection in a virtual environment -- An intuitive two-handed gestural interface for computer supported product design -- Detection of fingertips in human hand movement sequences -- Neural architecture for gesture-based human-machine-interaction -- Robotic gesture recognition -- Image based recognition of gaze direction using adaptive methods -- Towards a dialogue system based on recognition and synthesis of Japanese sign language -- The recognition algorithm with non-contact for Japanese sign language using morphological analysis -- Special topics of gesture recognition applied in intelligent home environments -- BUILD-IT: An intuitive design tool based on direct object manipulation. 330 $aThis book presents the thoroughly refereed post-workshop proceedings of an International Workshop on Gesture and Sign Language in Human-Computer Interaction held in Bielefeld, Germany, in 1997. The book presents 25 revised papers together with two invited lectures. Recently, gesture and sign language have become key issues for advanced interface design in the humanization of computer interaction: AI, neural networks, pattern recognition, and agent techniques are having a significant impact on this area of research and development. The papers are organized in sections on semiotics for gesture movement, hidden Markov models, motion analysis and synthesis, multimodal interfaces, neural network methods, and applications. 410 0$aLecture Notes in Artificial Intelligence ;$v1371 606 $aArtificial intelligence 606 $aUser interfaces (Computer systems) 606 $aPattern perception 606 $aComputer simulation 606 $aArtificial Intelligence$3https://scigraph.springernature.com/ontologies/product-market-codes/I21000 606 $aUser Interfaces and Human Computer Interaction$3https://scigraph.springernature.com/ontologies/product-market-codes/I18067 606 $aPattern Recognition$3https://scigraph.springernature.com/ontologies/product-market-codes/I2203X 606 $aSimulation and Modeling$3https://scigraph.springernature.com/ontologies/product-market-codes/I19000 615 0$aArtificial intelligence. 615 0$aUser interfaces (Computer systems) 615 0$aPattern perception. 615 0$aComputer simulation. 615 14$aArtificial Intelligence. 615 24$aUser Interfaces and Human Computer Interaction. 615 24$aPattern Recognition. 615 24$aSimulation and Modeling. 676 $a004/.01/9 702 $aWachsmuth$b Ipke$4edt$4http://id.loc.gov/vocabulary/relators/edt 702 $aFröhlich$b Martin$4edt$4http://id.loc.gov/vocabulary/relators/edt 712 12$aGesture Workshop 906 $aBOOK 912 $a9910143457003321 996 $aGesture and sign language in human-computer interaction$91486994 997 $aUNINA