LEADER 01610oam 2200469zu 450 001 9910143039803321 005 20210807002620.0 010 $a1-5090-9097-5 035 $a(CKB)1000000000331389 035 $a(SSID)ssj0000395336 035 $a(PQKBManifestationID)12164231 035 $a(PQKBTitleCode)TC0000395336 035 $a(PQKBWorkID)10453693 035 $a(PQKB)10358097 035 $a(EXLCZ)991000000000331389 100 $a20160829d2006 uy 101 0 $aeng 181 $ctxt 182 $cc 183 $acr 200 10$aIEEE Symposium on Interactive Ray Tracing, 2006 : Salt Lake City, Utah, September 18-20, 2006 : proceedings 210 31$a[Place of publication not identified]$cIEEE$d2006 300 $aBibliographic Level Mode of Issuance: Monograph 311 $a1-4244-0693-5 606 $aComputer simulation$vCongresses 606 $aRay tracing algorithms$vCongresses 606 $aEngineering & Applied Sciences$2HILCC 606 $aComputer Science$2HILCC 615 0$aComputer simulation 615 0$aRay tracing algorithms 615 7$aEngineering & Applied Sciences 615 7$aComputer Science 676 $a003.3 702 $aParker$b Steven Gregory 702 $aWald$b Ingo 712 02$aIEEE Computer Society Technical Committee on Visualization and Graphics. 712 12$aIEEE Symposium on Interactive Ray Tracing 801 0$bPQKB 906 $aPROCEEDING 912 $a9910143039803321 996 $aIEEE Symposium on Interactive Ray Tracing, 2006 : Salt Lake City, Utah, September 18-20, 2006 : proceedings$92304329 997 $aUNINA