LEADER 01312oam 2200433zu 450 001 9910141186803321 005 20241212220151.0 010 $a9781457702594 010 $a1457702592 024 7 $a10.1109/IGIC19108.2011 035 $a(CKB)2670000000140131 035 $a(SSID)ssj0000669397 035 $a(PQKBManifestationID)12198766 035 $a(PQKBTitleCode)TC0000669397 035 $a(PQKBWorkID)10709771 035 $a(PQKB)10708218 035 $a(NjHacI)992670000000140131 035 $a(EXLCZ)992670000000140131 100 $a20160829d2012 uy 101 0 $aeng 135 $aur||||||||||| 181 $ctxt 182 $cc 183 $acr 200 10$a2011 3rd International IEEE Consumer Electronics Society's Games Innovations Conference 210 31$a[Place of publication not identified]$cIEEE$d2012 215 $a1 online resource 300 $aBibliographic Level Mode of Issuance: Monograph 311 08$a9781457702587 311 08$a1457702584 606 $aVideo games$xDesign 615 0$aVideo games$xDesign. 676 $a794.81526 702 $aIEEE Staff 801 0$bPQKB 906 $aPROCEEDING 912 $a9910141186803321 996 $a2011 3rd International IEEE Consumer Electronics Society's Games Innovations Conference$92394337 997 $aUNINA