LEADER 03907nam 2200457 450 001 9910136072503321 005 20230526223437.0 010 $a1-78646-233-8 035 $a(CKB)3710000000915423 035 $a(MiAaPQ)EBC4724557 035 $a(CaSebORM)9781786463456 035 $a(PPN)220202001 035 $a(EXLCZ)993710000000915423 100 $a20170301h20162016 uy 0 101 0 $aeng 135 $aurcnu|||||||| 181 $2rdacontent 182 $2rdamedia 183 $2rdacarrier 200 10$aMastering Unity 2D game development $emaster everything you need to build a 2D game using Unity 5 by developing a complete RPG game framework! /$fAshley Godbold, Simon Jackson 205 $aSecond edition. 210 1$aBirmingham, England :$cPackt Publishing,$d2016. 210 4$dİ2016 215 $a1 online resource (496 pages) $cillustrations (some color), tables 300 $aIncludes index. 311 $a1-78646-345-8 330 $aMaster everything you need to build a 2D game using Unity 5 by developing a complete RPG game framework! About This Book Explore the new features of Unity 5 and recognize obsolete code and elements. Develop and build a complete 2D retro RPG with a conversation system, inventory, random map battles, full game menus, and sound. This book demonstrates how to use the new Unity UI system effectively through detailed C# scripts with full explanations. Who This Book Is For This book is for anyone looking to get started developing 2D games with Unity 5. If you're already accomplished in Unity 2D and wish to expand or supplement your current Unity knowledge, or are working in 2D in Unity 4 and looking to upgrade Unity 5, this book is for you. A basic understanding of programming logic is needed to begin learning with this book, but intermediate and advanced programming topic are explained thoroughly so that coders of any level can follow along. Previous programming experience in C# is not required. What You Will Learn Create a 2D game in Unity 5 by developing a complete retro 2D RPG framework. Effectively manipulate and utilize 2D sprites. Create 2D sprite animations and trigger them effectively with code. Write beginning to advanced-level C# code using MonoDevelop. Implement the new UI system effectively and beautifully. Use state machines to trigger events within your game. In Detail The Unity engine has revolutionized the gaming industry, by making it easier than ever for indie game developers to create quality games on a budget. Hobbyists and students can use this powerful engine to build 2D and 3D games, to play, distribute, and even sell for free! This book will help you master the 2D features available in Unity 5, by walking you through the development of a 2D RPG framework. With fully explained and detailed C# scripts, this book will show you how to create and program animations, a NPC conversation system, an inventory system, random RPG map battles, and full game menus. After your core game is complete, you'll learn how to add finishing touches like sound and music, monetization strategies, and splash screens. You'll then be guided through the process of publishing and sharing your game on multiple platforms. After completing this book, you will have the necessary knowledge to develop, build, and deploy 2D games of any genre! Style and approach This book takes a step-by-step practical tutorial style approach. The steps are accompanied by examp... 606 $aVideo games$xProgramming 606 $aVideo games$xDesign 615 0$aVideo games$xProgramming. 615 0$aVideo games$xDesign. 676 $a794.81526 700 $aGodbold$b Ashley$01198428 702 $aJackson$b Simon 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910136072503321 996 $aMastering Unity 2D game development$92861763 997 $aUNINA