LEADER 01936nam 2200409 450 001 9910135219003321 005 20230417151835.0 010 $a1-4799-4056-9 035 $a(CKB)3780000000082801 035 $a(NjHacI)993780000000082801 035 $a(EXLCZ)993780000000082801 100 $a20230417d2014 uy 0 101 0 $aeng 135 $aur||||||||||| 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$a2014 6th International Conference on Games and Virtual Worlds for Serious Applications (VS-GAMES) $e9-12 September 2014, Msida, Malta /$fInstitute of Electrical and Electronics Engineers 210 1$aPiscataway, New Jersey :$cIEEE,$d[2014] 210 4$dİ2014 215 $a1 online resource (48 pages) $cillustrations 311 $a1-4799-4055-0 330 $aVS Games now running in its 6th year, is a conference that targets cross disciplinary communities with emphasis on the development, technologies and use of virtual worlds and games for serious applications The conference promotes efforts in all areas of research involving the advancement of the study of games for serious applications, including technologies, design, applications and uses. 517 $a2014 6th International Conference on Games and Virtual Worlds for Serious Applications 517 $a2014 6th International Conference on Games and Virtual Worlds for Serious Applications (VS-GAMES) 517 $aGames and Virtual Worlds for Serious Applications 606 $aVirtual reality$vCongresses 606 $aInteractive multimedia$vCongresses 615 0$aVirtual reality 615 0$aInteractive multimedia 676 $a006.8 801 0$bNjHacI 801 1$bNjHacl 906 $aPROCEEDING 912 $a9910135219003321 996 $a2014 6th International Conference on Games and Virtual Worlds for Serious Applications (VS-GAMES)$93089108 997 $aUNINA