LEADER 01428nam 2200337 450 001 9910130838103321 005 20230609194157.0 010 $a1-4799-4823-3 035 $a(CKB)3440000000000869 035 $a(NjHacI)993440000000000869 035 $a(EXLCZ)993440000000000869 100 $a20230609d2014 uy 0 101 0 $aeng 135 $aur||||||||||| 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aIEEE 3rd International Conference on Serious Games and Applications for Health (SeGAH) /$fInstitute of Electrical and Electronics Engineers 210 1$aPiscataway, NJ :$cIEEE,$d2014. 215 $a1 online resource 311 $a1-4799-4822-5 330 $aAnnotation The overall objectives of the conference are the discussion and sharing of knowledge, experiences and scientific and technical results, related to state of the art solutions, technologies and applications of serious games in health and healthcare, as well as the demonstration of advanced products and technologies. 606 $aArtificial intelligence$xMedical applications 615 0$aArtificial intelligence$xMedical applications. 676 $a610.2 801 0$bNjHacI 801 1$bNjHacl 906 $aPROCEEDING 912 $a9910130838103321 996 $aIEEE 3rd International Conference on Serious Games and Applications for Health (SeGAH)$93382509 997 $aUNINA