LEADER 01806nlm0 22004931i 450 001 990009261420403321 010 $a9783642033643 035 $a000926142 035 $aFED01000926142 035 $a(Aleph)000926142FED01 035 $a000926142 100 $a20100926d2009----km-y0itay50------ba 101 0 $aeng 102 $aDE 135 $adrnn-008mamaa 200 1 $aLearning by Playing. Game-based Education System Design and Development$bRisorsa elettronica$e4th International Conference on E-Learning and Games, Edutainment 2009, Banff, Canada, August 9-11, 2009. Proceedings$fedited by Maiga Chang, Rita Kuo, Kinshuk, Gwo-Dong Chen, Michitaka Hirose 210 $aBerlin ; Heidelberg$cSpringer$d2009 225 1 $aLecture Notes in Computer Science$x0302-9743$v5670 230 $aDocumento elettronico 336 $aTesto 337 $aFormato html, pdf 702 1$aChang,$bMaiga 702 1$aChen,$bGwo-Dong 702 1$aHirose,$bMichitaka 702 1$aKinshuk 702 1$aKuo,$bRita 801 0$aIT$bUNINA$gREICAT$2UNIMARC 856 4 $zFull text per gli utenti Federico II$uhttp://dx.doi.org/10.1007/978-3-642-03364-3 901 $aEB 912 $a990009261420403321 961 $aArtificial intelligence 961 $aArtificial Intelligence (incl. Robotics) 961 $aComputer graphics 961 $aComputer Graphics 961 $aComputer science 961 $aComputer Science 961 $aComputers and Education 961 $aComputers and Society 961 $aEducation 961 $aInformation systems 961 $aInformation Systems Applications (incl.Internet) 961 $aUser Interfaces and Human Computer Interaction 996 $aLearning by Playing. Game-based Education System Design and Development$9774235 997 $aUNINA