LEADER 01805nlm0 22005171i 450 001 990009250980403321 010 $a9783540334248 035 $a000925098 035 $aFED01000925098 035 $a(Aleph)000925098FED01 035 $a000925098 100 $a20100926d2006----km-y0itay50------ba 101 0 $aeng 102 $aDE 135 $adrnn-008mamaa 200 1 $aTechnologies for E-Learning and Digital Entertainment$bRisorsa elettronica$eFirst International Conference, Edutainment 2006, Hangzhou, China, April 16-19, 2006. Proceedings$fedited by Zhigeng Pan, Ruth Aylett, Holger Diener, Xiaogang Jin 210 $aBerlin ; Heidelberg$cSpringer$d2006 225 1 $aLecture Notes in Computer Science$x0302-9743$v3942 230 $aDocumento elettronico 336 $aTesto 337 $aFormato html, pdf 702 1$aAylett,$bRuth 702 1$aDiener,$bHolger 702 1$aGobel,$bStefan 702 1$aJin,$bXiaogang 702 1$aLi,$bLi 702 1$aPan,$bZhigeng 801 0$aIT$bUNINA$gREICAT$2UNIMARC 856 4 $zFull text per gli utenti Federico II$uhttp://dx.doi.org/10.1007/11736639 901 $aEB 912 $a990009250980403321 961 $aArtificial intelligence 961 $aArtificial Intelligence (incl. Robotics) 961 $aComputer graphics 961 $aComputer Graphics 961 $aComputer science 961 $aComputer Science 961 $aComputers and Education 961 $aEducation 961 $aInformation systems 961 $aInformation Systems Applications (incl.Internet) 961 $aMultimedia Information Systems 961 $aMultimedia systems 961 $aUser Interfaces and Human Computer Interaction 996 $aTechnologies for E-Learning and Digital Entertainment$9772106 997 $aUNINA