LEADER 00908nam0-22003371i-450 001 990001715310403321 005 20190621122310.0 035 $a000171531 035 $aFED01000171531 035 $a(Aleph)000171531FED01 035 $a000171531 100 $a20030910d1984----km-y0itay50------ba 101 0 $aita 200 1 $aElementi di acquacoltura$fGiulia Giordani, Paolo Melotti 210 $aBologna$cEdagricole$d1984 215 $aIX, 400 p.$d25 cm 610 0 $aAcquacoltura 676 $a639.8 700 1$aGiordani,$bGiulia$073960 702 1$aMelotti,$bPaolo 801 0$aIT$bUNINA$gRICA$2UNIMARC 901 $aBK 912 $a990001715310403321 952 $aXIII B 15$b720$fFMVBC 952 $a60 639.3 B 16$b48854$fFAGBC 952 $a15 ID B/4-70$bs.i.$DINID 959 $aFAGBC 959 $aDINID 959 $aFMVBC 996 $aElementi di acquacoltura$9359000 997 $aUNINA LEADER 04716nam 22008055 450 001 9910484147903321 005 20251226195312.0 010 $a3-642-41392-7 024 7 $a10.1007/978-3-642-41392-6 035 $a(CKB)3710000000024416 035 $a(SSID)ssj0001049357 035 $a(PQKBManifestationID)11682076 035 $a(PQKBTitleCode)TC0001049357 035 $a(PQKBWorkID)11017346 035 $a(PQKB)10810815 035 $a(DE-He213)978-3-642-41392-6 035 $a(MiAaPQ)EBC3093042 035 $a(PPN)176116222 035 $a(EXLCZ)993710000000024416 100 $a20131009d2013 u| 0 101 0 $aeng 135 $aurnn|008mamaa 181 $ctxt 182 $cc 183 $acr 200 10$aAlgorithmic Game Theory $e6th International Symposium, SAGT 2013, Aachen, Germany, October 21-23, 2013, Proceedings /$fedited by Berthold Vöcking 205 $a1st ed. 2013. 210 1$aBerlin, Heidelberg :$cSpringer Berlin Heidelberg :$cImprint: Springer,$d2013. 215 $a1 online resource (XII, 271 p. 29 illus.) 225 1 $aInformation Systems and Applications, incl. Internet/Web, and HCI,$x2946-1642 ;$v8146 300 $aBibliographic Level Mode of Issuance: Monograph 311 08$a3-642-41391-9 327 $aThe Complexity of Fully Proportional Representation for Single-Crossing Electorates -- New Results on Equilibria in Strategic Candidacy -- Plurality Voting with Truth-Biased Agents -- Reliability Weighted Voting Games -- The Power of Mediation in an Extended El Farol Game -- Friend of My Friend: Network Formation with Two-Hop Benefit -- Load Rebalancing Games in Dynamic Systems with Migration Costs -- Stochastic Congestion Games with Risk-Averse Players -- Congestion Games with Player-Specific Costs Revisited -- Using Reputation Instead of Tolls in Repeated Selfish Routing with Incomplete Information -- Anti-coordination Games and Stable Graph Colorings -- Approximating Multi Commodity Network Design on Graphs of Bounded Pathwidth and Bounded Degree -- Cooperative Equilibria in Iterated Social Dilemmas -- Symmetries of Quasi-Values -- Dividing Connected Chores Fairly -- On Popular Random Assignments -- Scheduling a Cascade with Opposing Influences -- Designing Budget-Balanced Best-Response Mechanisms for Network Coordination Games -- Inefficiency of Games with Social Context -- Copula-Based Randomized Mechanisms for Truthful Scheduling on Two Unrelated Machines -- Imperfect Best-Response Mechanisms -- Pricing Ad Slots with Consecutive Multi-unit Demand. 330 $aThis book constitutes the proceedings of the 6th International Symposium on Algorithmic Game Theory, SAGT 2013, held in Aachen, Germany, in October 2013. The 25 papers presented in this volume were carefully reviewed and selected from 65 submissions. They cover various important aspects of algorithmic game theory, such as solution concepts in game theory, efficiency of equilibria and the price of anarchy, computational aspects of equilibria and game theoretical measures, repeated games and convergence of dynamics, evolution and learning in games, coordination and collective action, network games and graph-theoretic aspects of social networks, voting and social choice, as well as algorithmic mechanism design. 410 0$aInformation Systems and Applications, incl. Internet/Web, and HCI,$x2946-1642 ;$v8146 606 $aComputer simulation 606 $aElectronic commerce 606 $aComputer science 606 $aComputers and civilization 606 $aNumerical analysis 606 $aComputer science$xMathematics 606 $aMathematical statistics 606 $aComputer Modelling 606 $ae-Commerce and e-Business 606 $aModels of Computation 606 $aComputers and Society 606 $aNumerical Analysis 606 $aProbability and Statistics in Computer Science 615 0$aComputer simulation. 615 0$aElectronic commerce. 615 0$aComputer science. 615 0$aComputers and civilization. 615 0$aNumerical analysis. 615 0$aComputer science$xMathematics. 615 0$aMathematical statistics. 615 14$aComputer Modelling. 615 24$ae-Commerce and e-Business. 615 24$aModels of Computation. 615 24$aComputers and Society. 615 24$aNumerical Analysis. 615 24$aProbability and Statistics in Computer Science. 676 $a519.3 702 $aVöcking$b Berthold$4edt$4http://id.loc.gov/vocabulary/relators/edt 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a9910484147903321 996 $aAlgorithmic game theory$9715330 997 $aUNINA