LEADER 01284nam2 22002533i 450 001 MOD0890497 005 20231121125555.0 100 $a20130702d1967 ||||0itac50 ba 101 | $aita 102 $ait 181 1$6z01$ai $bxxxe 182 1$6z01$an 200 0 $a1 210 $aBordighera$cIstituto internazionale di studi liguri$cMuseo Bicknell$d1967 215 $a360 p.$cill.$d26 cm 462 1$1001MOD0890492$12001 $aOmaggio a Fernand Benoit$fsotto gli auspici della Federation historique de Provence, della Federation historique du Languedoc Mediterraneen et du Roussillon e delle citta di Avignone, Arles, Aix-Provence, Marsiglia, Nizza$1702 1$aBenoit$b, Fernand$3RAVV084169$171202$aFederation historique de Provence$3TO0V101335$171202$aFederation historique du Languedoc mediterraneen et du Roussillon$3UFIV102163 801 3$aIT$bIT-01$c20130702 850 $aIT-FR0017 899 $aBiblioteca umanistica Giorgio Aprea$bFR0017 $eN 912 $aMOD0890497 950 2$aBiblioteca umanistica Giorgio Aprea$d 52MAG 3/449.1$e 52SBA0000157815 VMN RS $fA $h20130702$i20130702$d 52S.SIJ. H1 Ben.1$e 52FLS0000225615 VMB RS $fA $h20141113$i20141113 977 $a 52 996 $a1$961339 997 $aUNICAS LEADER 04829nam 22006015 450 001 996660367003316 005 20250530130742.0 010 $a3-031-91760-X 024 7 $a10.1007/978-3-031-91760-8 035 $a(CKB)39124563300041 035 $a(DE-He213)978-3-031-91760-8 035 $a(MiAaPQ)EBC32141272 035 $a(Au-PeEL)EBL32141272 035 $a(EXLCZ)9939124563300041 100 $a20250530d2025 u| 0 101 0 $aeng 135 $aur||||||||||| 181 $ctxt$2rdacontent 182 $cc$2rdamedia 183 $acr$2rdacarrier 200 10$aEngineering Interactive Computer Systems. EICS 2024 International Workshops $eCagliari, Sardinia, Italy, June 24?28, 2024, Revised Selected Papers /$fedited by Luciana Zaina, José Creissac Campos, Davide Spano, Kris Luyten, Philippe Palanque, Gerrit van der Veer, Achim Ebert, Shah Rukh Humayoun, Vera Memmesheimer 205 $a1st ed. 2025. 210 1$aCham :$cSpringer Nature Switzerland :$cImprint: Springer,$d2025. 215 $a1 online resource (XVI, 284 p. 100 illus., 85 illus. in color.) 225 1 $aLecture Notes in Computer Science,$x1611-3349 ;$v15518 311 08$a3-031-91759-6 327 $aEngineering Interactive Systems Embedding AI Technologies (EISEAIT 2024 Workshop) -- Synthesizing 2D vs. 3D Gestures -- Assessing Large Language Models Adoption in Need Finding: an Exploratory Study -- Adding a Non-Dependable AI Component to Increase Dependability of an Interactive Application -- Integrating AIs With Body Tracking Technology for Human Behaviour Analysis: Challenges and Opportunities -- AI-Spectra: A Visual Dashboard for Model Multiplicity to Enhance Informed and Transparent Decision-Making -- Inclusive AI-driven Music Chatbots for Older Adults -- Physician in the Loop Design of Interactive Agents -- NexOz - A Wizard of Oz Approach to Facilitate the Integration of AI in Interactive Systems -- Empowering End-User in Creating eXtended Reality Content with a Conversational Chatbot -- On the Role of Generative AI in Explaining Model Checking Counterexamples -- Challenges in Integrating Conversational AI and GUI based Applications -- Experience 2.0 and Beyond ? Engineering Cross Devices and Multiple Realities (EXDMR 2024) -- A Use Case Study on Fear and System Perception in Haptic VR vs. Physical High-Fidelity Medical Prototype Testing -- Towards Realizing Collaborative Systems to Enable Telework in Part Manufacturing -- Rendering Realities with XR Technologies - Opportunities and Challenges to Create Experiences -- Mixed Reality-Based Assistive Technology for Enhanced Hand Function in Age-Related Conditions -- Experience 2.0: Mixed Realities and Beyond -- Examining Semantic Coupling in Augmented Reality -- A Cross-Device Interaction with the Smartphone and HMD for Vocabulary Learning. 330 $aThis book presents a series of revised papers selected from the Workshops organized in conjunction with the 16th ACM SIGCHI Symposium on Engineering Interactive Computing Systems (EICS 2024) which was held in Cagliari, Italy, during June 24?26, 2024. The 18 full papers included in this book were carefully reviewed and selected from 22 submissions. They were organized in topical sections as follows: Engineering Interactive Systems Embedding AI Technologies (EISEAIT 2024 Workshop); and Experience 2.0 and Beyond ? Engineering Cross Devices and Multiple Realities (EXDMR 2024). 410 0$aLecture Notes in Computer Science,$x1611-3349 ;$v15518 606 $aUser interfaces (Computer systems) 606 $aHuman-computer interaction 606 $aUser Interfaces and Human Computer Interaction 615 0$aUser interfaces (Computer systems) 615 0$aHuman-computer interaction. 615 14$aUser Interfaces and Human Computer Interaction. 676 $a005.437 676 $a004.019 702 $aZaina$b Luciana$4edt$4http://id.loc.gov/vocabulary/relators/edt 702 $aCampos$b José Creissac$4edt$4http://id.loc.gov/vocabulary/relators/edt 702 $aSpano$b Davide$4edt$4http://id.loc.gov/vocabulary/relators/edt 702 $aLuyten$b Kris$4edt$4http://id.loc.gov/vocabulary/relators/edt 702 $aPalanque$b Philippe$4edt$4http://id.loc.gov/vocabulary/relators/edt 702 $avan der Veer$b Gerrit$4edt$4http://id.loc.gov/vocabulary/relators/edt 702 $aEbert$b Achim$4edt$4http://id.loc.gov/vocabulary/relators/edt 702 $aHumayoun$b Shah Rukh$4edt$4http://id.loc.gov/vocabulary/relators/edt 702 $aMemmesheimer$b Vera$4edt$4http://id.loc.gov/vocabulary/relators/edt 801 0$bMiAaPQ 801 1$bMiAaPQ 801 2$bMiAaPQ 906 $aBOOK 912 $a996660367003316 996 $aEngineering Interactive Computer Systems. EICS 2024 International Workshops$94385430 997 $aUNISA