01023cam2 2200301 450 E60020006890620160519084031.020101118d1938 |||||ita|0103 balatitaITLiber sextusintroduzione, argomenti e vocabolario di Lorenzo CammelliMilanoC. Signorelli193880 p.16 cmRomana Exemplaria(ac)001LAEC000289412001 *Romana Exemplaria001E6002000689032000 P. Vergilii Maronis AeneidosVergilius Maro, PubliusAF000070400707260Cammelli, LorenzoA600200043475070ITUNISOB20160519RICAUNISOBUNISOB8702561E600200068906M 102 Monografia moderna SBNM870001186-6Si2561acquistocatenacciUNISOBUNISOB20101118101235.020160519084031.0catenaccifLiber sextus1700243UNISOB05180nam 22006975 450 991029945920332120251225202017.03-319-90740-910.1007/978-3-319-90740-6(CKB)4100000004243966(DE-He213)978-3-319-90740-6(MiAaPQ)EBC6300775(PPN)227404009(EXLCZ)99410000000424396620180505d2018 u| 0engurnn|008mamaatxtrdacontentcrdamediacrrdacarrierMobile Computing, Applications, and Services 9th International Conference, MobiCASE 2018, Osaka, Japan, February 28 – March 2, 2018, Proceedings /edited by Kazuya Murao, Ren Ohmura, Sozo Inoue, Yusuke Gotoh1st ed. 2018.Cham :Springer International Publishing :Imprint: Springer,2018.1 online resource (XIII, 290 p. 142 illus.) Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering,1867-822X ;2403-319-90739-5 Making Pier Data Broader and Deeper: PDR Challenge and Virtual Mapping Party -- DanceVibe: Assistive Dancing for the Hearing Impaired -- Quick Browsing of Shared Experience Videos Based on Conversational Field Detection -- Evaluating Mobile Music Experiences: Radio On-the-Go -- Smartphone-Based Estimation Of A User Being In Company Or Alone Based On Place, Time, And Activity -- GERMIC: Application of Gesture Recognition Model with Interactive Correction to Manual Grading Tasks -- SmokeSense: Online Activity Recognition Framework on Smartwatches -- Machine Learning of User Attentions in Sensor Data Visualization -- Measuring How We Play: Authenticating Users with Touchscreen Gameplay -- vStore: A Context-Aware Framework for MobileMicro-Storage at the Edge -- A System for Training Stuffed-Suits Posing without Suit Demo Papers -- An Eyeglass to Present Information to a User and Others Separately by LED Blinking -- Energy Harvesting Sensor Node toward Zero Energy In-Network Sensor Data Processing -- Gamification for High-quality Dataset in Mobile Activity Recognition -- Improving Ultrasound-based Gesture Recognition by Partially Shielded Microphone -- A Comparison Result between Garment-type and Bed-sheet-type Pressure Sensor for Pressure Ulcer Prevention -- Automatic Classification of Traffic Accident Using Velocity and Acceleration Data of Drive Recorder -- Dialogue Breakdown Detection with Long Short Term Memory -- Estimation of Person Existence in Room Using BLE Beacon and its Platform -- Evaluation of Priority Control Mechanism for Remote Monitoring IoT System in Greenhouses -- Lecturus: Collaborative Mobile Phone Lecture Recording -- On-Body Smartphone Position Detection with Sequence -- Correction Based on Hand Transitions -- Taxi Dash: Serendipitous Discovery of Taxi Carpool Riders -- User Attribute Classification Method based on Trajectory Patterns with Active Scanning Devices.This book constitutes the thoroughly refereed post-conference proceedings of the 9th International Conference on Mobile Computing, Applications, and Services (MobiCASE 2015) held in Osaka, Japan, February 28 – March 2, 2018. The 10 full papers and 13 demo/ poster papers were carefully reviewed and selected from 35 submissions. The conference papers are covering intelligent caching; activity recognition and crowdsourcing; mobile frameworks; middleware; interactive applications; and mobility.Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering,1867-822X ;240Computer engineeringComputer networksUser interfaces (Computer systems)Human-computer interactionApplication softwareArtificial intelligenceComputer Engineering and NetworksUser Interfaces and Human Computer InteractionComputer and Information Systems ApplicationsArtificial IntelligenceComputer engineering.Computer networks.User interfaces (Computer systems).Human-computer interaction.Application software.Artificial intelligence.Computer Engineering and Networks.User Interfaces and Human Computer Interaction.Computer and Information Systems Applications.Artificial Intelligence.004.165Murao Kazuyaedthttp://id.loc.gov/vocabulary/relators/edtOhmura Renedthttp://id.loc.gov/vocabulary/relators/edtInoue Sozoedthttp://id.loc.gov/vocabulary/relators/edtGotoh Yusukeedthttp://id.loc.gov/vocabulary/relators/edtMiAaPQMiAaPQMiAaPQBOOK9910299459203321Mobile Computing, Applications, and Services2124967UNINA