01304nam 2200337 n 450 99638592390331620221108091339.0(CKB)1000000000603590(EEBO)2240940368(UnM)99872674(EXLCZ)99100000000060359019850424d1644 uy |engurbn||||a|bb|As you were[electronic resource]or A reducing (if possibly any) seduc't ones, to facing about, turning head, front against God) by the recrimination (so intended) upon Mr. J.G. (Pastor of the church in Colmanstreet) in point of fighting against God. By an unworthy auditor of the said (Iuditious-pious-divine) master Iohn Goodvvin[London s.n.]Printed in the yeere. 1644[2], 6 pSigned: P. P.Anonymous. By Hezekiah Woodward.Annotation on Thomason copy: "Suposed to be Hezikiah Woodward"; "Nouemb: 13: London".Reproduction of the original in the British Library.eebo-0018Woodward Ezekias1590-1675.1002162Cu-RivESCu-RivESCStRLINWaOLNBOOK996385923903316As you were2329940UNISA00866nam a2200241 i 450099100435663730753620241209125522.0241209s1990 it a er 001 0 ita dBibl. Dip.le Aggr. Scienze Giuridiche - Sez. Studi GiuridiciitaSocioculturale Scsita945.43123Bonini, Francesco222931la grande contrapposizione :aspetti delle elezioni del 1948 a Reggio Emilia /Francesco Bonini ; prefazione di Pietro ScoppolaLa grande contrapposizioneReggio Emilia :Tecnograf,1990130 p. :ill. ;22 cmReggio 8/900ElezioniReggio EmiliaStoria1948Scoppola, PietroReggio 8/900991004356637307536Grande contrapposizione4300179UNISALENTO06362nam 22007335 450 991014492490332120251117003613.03-540-69236-310.1007/3-540-63223-9(CKB)1000000000234669(SSID)ssj0000325833(PQKBManifestationID)11252905(PQKBTitleCode)TC0000325833(PQKBWorkID)10271791(PQKB)11573973(DE-He213)978-3-540-69236-2(PPN)155169971(EXLCZ)99100000000023466920121227d1997 u| 0engurnn#008mamaatxtccrPrinciples of Data Mining and Knowledge Discovery First European Symposium, PKDD '97, Trondheim, Norway, June 24-27, 1997 Proceedings /edited by Jan Komorowski, Jan Zytkow1st ed. 1997.Berlin, Heidelberg :Springer Berlin Heidelberg :Imprint: Springer,1997.1 online resource (XII, 404 p.)Lecture Notes in Artificial Intelligence ;1263Bibliographic Level Mode of Issuance: Monograph3-540-63223-9 Knowledge discovery — A control theory perspective -- Modelling customer retention with Rough Data Models -- Share based measures for itemsets -- Parallel knowledge discovery using domain generalization graphs -- Rough set theory and rule induction techniques for discovery of attribute dependencies in medical information systems -- Logical calculi for knowledge discovery in databases -- Extraction of experts' decision process from clinical databases using rough set model -- Discovering of health risks and case-based forecasting of epidemics in a health surveillance system -- An algorithm for multi-relational discovery of subgroups -- Finding similar time series -- Exploration of document collections with self-organizing maps: A novel approach to similarity representation -- Pattern based browsing in document collections -- Induction of fuzzy characteristic rules -- Regression-based classification methods and their comparison with decision tree algorithms -- Attribute discovery and rough sets -- Generation of rules from incomplete information systems -- Knowledge discovery from software engineering data: Rough set analysis and its interaction with goal-oriented measurement -- Efficient multisplitting on numerical data -- SNOUT: An intelligent assistant for exploratory data analysis -- Exploratory analysis of biochemical processes using hybrid modeling methods -- Using signature files for querying time-series data -- A new and versatile method for association generation -- Bivariate decision trees -- Towards process-oriented tool support for knowledge discovery in databases -- A connectionist approach to structural similarity determination as a basis of clustering, classification and feature detection -- Searching for relational patterns in data -- Finding spatial clusters -- Interactive interpretation of hierarchical clustering -- The principle of transformation between efficiency and effectiveness: Towards a fair evaluation of the cost-effectiveness of KDD techniques -- Recognizing reliability of discovered knowledge -- Clustering techniques in biological sequence analysis -- TOAS intelligence mining; analysis of natural language processing and computational linguistics -- Algorithms for constructing of decision trees -- Mining in the phrasal frontier -- Mining time series using rough sets — A case study -- Neural networks design: Rough set approach to continuous data -- On meta levels of an organized society of KDD agents -- Using neural network to extract knowledge from database -- Induction of strong feature subsets -- Rough sets for data mining and knowledge discovery -- Techniques and applications of KDD -- A tutorial introduction to high performance data mining -- Data mining in the telecommunications industry.This book constitutes the refereed proceedings of the First European Symposium on Principles of Data Mining and Knowledge Discovery, PKDD '97, held in Trondheim, Norway, in June 1997. The volume presents a total of 38 revised full papers together with abstracts of one invited talk and four tutorials. Among the topics covered are data and knowledge representation, statistical and probabilistic methods, logic-based approaches, man-machine interaction aspects, AI contributions, high performance computing support, machine learning, automated scientific discovery, quality assessment, and applications.Lecture Notes in Artificial Intelligence ;1263Artificial intelligenceInformation storage and retrievalMultimedia systemsMathematical statisticsInformation technologyBusiness—Data processingArtificial Intelligencehttps://scigraph.springernature.com/ontologies/product-market-codes/I21000Information Storage and Retrievalhttps://scigraph.springernature.com/ontologies/product-market-codes/I18032Multimedia Information Systemshttps://scigraph.springernature.com/ontologies/product-market-codes/I18059Probability and Statistics in Computer Sciencehttps://scigraph.springernature.com/ontologies/product-market-codes/I17036IT in Businesshttps://scigraph.springernature.com/ontologies/product-market-codes/522000Artificial intelligence.Information storage and retrieval.Multimedia systems.Mathematical statistics.Information technology.Business—Data processing.Artificial Intelligence.Information Storage and Retrieval.Multimedia Information Systems.Probability and Statistics in Computer Science.IT in Business.006.3/1Komorowski J(Jan),edthttp://id.loc.gov/vocabulary/relators/edtZytkow Janedthttp://id.loc.gov/vocabulary/relators/edtPKDD '97BOOK9910144924903321Principles of data mining and knowledge discovery415802UNINA03641oam 2200637I 450 991015943960332120250122205709.0978131574898613157489839781317607717131760771610.1201/9781315748986 (CKB)3710000001019000(MiAaPQ)EBC4786508(OCoLC)968912056(OCoLC)990586934(UkLoBP)BP9781315748986BVA(EXLCZ)99371000000101900020180331h20172017 uy 0engurcnu||||||||rdacontentrdamediardacarrierMaking deep games designing games with meaning and purpose /Doris C. Rusch1st ed.Boca Raton :CRC Press,2017.London :Bloomsbury Publishing (UK),2023.1 online resource (228 pages) illustrationsA Focal Press book--title page.9781138812130 1138812137 9781138812123 1138812129 9781317607700 1317607708 Includes bibliographical references at the end of each chapters and index.1. Diving for deep game ideas -- 2. Games as an expressive medium -- 3. Modeling the human experience :or the art of nailing a pudding to the wall -- 4. Experiential metaphors : or what breaking up, getting a tattoo, and playing God of war have in common -- 5. Allegorical games : or the monster isn't a monster isn't a monster -- 6. Designing with purpose and meaning : nine questions to define where you're going and make sure you get there -- 7. It's not always about you! : lessons learned from participatory deep game design -- 8. The same new kid in yet another hood : deep game design as creative arts therapy? / coauthored with Susan Imus.Like movies, television, and other preceding forms of media, video games are undergoing a dynamic shift in its content and perception. While the medium can still be considered in its infancy, the mark of true artistry and conceptual depth is detectable in the evolving styles, various genres and game themes. Doris C. Rusch's, Making Deep Games, combines this insight along with the discussion of the expressive nature of games, various case studies, and hands-on design exercises. This book offers a perspective into how to make games that tackle the whole bandwidth of the human experience; games that teach us something about ourselves, enable thought-provoking, emotionally rich experiences and promote personal and social change. Grounded in cognitive linguistics, game studies and the reflective practice of game design, Making Deep Games explores systematic approaches for how to approach complex abstract concepts, inner processes, and emotions through the specific means of the medium. It aims to shed light on how to make the multifaceted aspects of the human condition tangible through gameplay experiences.Computer gamesDesignComputer gamesProgrammingVideo gamesDesignGames development and programmingComputer gamesDesignComputer gamesProgrammingVideo gamesDesignGames development and programming790.1790.1Rusch Doris C.author,1800246UkLoBPUkLoBPBOOK9910159439603321Making deep games4344953UNINA