01536nam a2200397 i 4500991002216409707536cr nn 008mamaa121227s2004 de | s |||| 0|eng d9783540398745b14139418-39ule_instBibl. Dip.le Aggr. Matematica e Fisica - Sez. Matematicaeng519.223AMS 60-06AMS 62-06AMS 92D10AMS 60K37AMS 60F05AMS 60F10Tavaré, Simon422196Lectures on probability theory and statistics[e-book] :ecole d'été de probabilités de Saint-Flour XXXI/1-2001 /Simon Tavaré, Ofer Zeitouni ; editor: Jean PicardBerlin :Springer,c20041 online resource (vii, 315 p.)Lecture Notes in Mathematics,0075-8434 ;1837MathematicsGeneticsMathematicsDistribution (Probability theory)Zeitouni, Oferauthorhttp://id.loc.gov/vocabulary/relators/aut62348Picard, JeanEcole d'été de probabilités de Saint-Flour<31/I. ;2001>Springer eBookshttp://dx.doi.org/10.1007/b95197An electronic book accessible through the World Wide Web.b1413941803-03-2205-09-13991002216409707536Lectures on probability theory and statistics955196UNISALENTOle01305-09-13m@ -engde 0001467nam0 22003253i 450 PUV029674620231121125612.020041118d1978 ||||0itac50 bafrechz01i xxxe z01nCulture et pouvoir au temps de l'humanisme et de la Renaissance[actes du congrès Marguerite de SavoieAnnecy, Chambéry, Turin, 29 avril-4 mai 1974publiés par Louis Terreaux!GenèveSlatkineParisChampion1978VI, 392 p., 24 c. di tav.22 cm.Intellettuali e potereFranciaSec. 16.Congressi1974FIRRMLC414056IAnnecy ; Chambéry ; TorinoCongressi1974FIRRMLC414057ILetteratura e politicaFranciaSec. 15.-16.FIRRMLC258134ILetteratura franceseSec. 15.-16.SaggiFIRRMLC258135I944.0221Terreaux, LouisCFIV054703ITIT-0120041118IT-RM0290 IT-FR0017 BIBLIOTECA ANGELICARM0290 Biblioteca umanistica Giorgio ApreaFR0017 NPUV0296746Biblioteca umanistica Giorgio Aprea 52MAG 7/408 52FLS0000095965 VMB RS A 2021100620211006 06 52Culture et pouvoir au temps de l'Humanisme et de la Renaissance1234460UNICAS03001nam 22006735 450 991030064250332120200630000527.09781484217184148421718710.1007/978-1-4842-1718-4(CKB)3710000000515191(EBL)4103742(SSID)ssj0001584845(PQKBManifestationID)16265750(PQKBTitleCode)TC0001584845(PQKBWorkID)14864649(PQKB)10771005(DE-He213)978-1-4842-1718-4(MiAaPQ)EBC4103742(CaSebORM)9781484217184(PPN)190522003(OCoLC)963965486(OCoLC)ocn963965486(EXLCZ)99371000000051519120151123d2015 u| 0engur|n|---|||||txtccrAndroid Studio Game Development Concepts and Design /by Jerome DiMarzio1st ed. 2015.Berkeley, CA :Apress :Imprint: Apress,2015.1 online resource (100 p.)Includes index.9781484217177 1484217179 1. Installing Android Studio -- 2. Exploring the IDE -- 3. Creating a New Project -- 4. Setting-Up Git Hub as Your VCS -- 5. Intro to Game Development -- 6. OpenGL ES and Polygons -- 7. Loading Images and Sprite Sheets -- 8. Reading User Input -- 9. In-Game Movement -- 10. Collision Detection.This one of a kind short book walks any Android developer through the process of creating mobile games using the new Android Studio IDE. What You’ll Learn How to create projects in Android Studio How to use the SDK manager to keep your Android SDK current How to commit and get projects to and from Git hub How to use OpenGL ES to load images How to react to player input How to debug your games using Android Studio.Computer games—ProgrammingProgramming languages (Electronic computers)Computer programmingGame Developmenthttps://scigraph.springernature.com/ontologies/product-market-codes/I29040Programming Languages, Compilers, Interpretershttps://scigraph.springernature.com/ontologies/product-market-codes/I14037Programming Techniqueshttps://scigraph.springernature.com/ontologies/product-market-codes/I14010Computer games—Programming.Programming languages (Electronic computers)Computer programming.Game Development.Programming Languages, Compilers, Interpreters.Programming Techniques.004DiMarzio Jeromeauthttp://id.loc.gov/vocabulary/relators/aut851250UMIUMIBOOK9910300642503321Android Studio Game Development2106968UNINA