04574nam 22007815 450 991029968190332120251116140318.09789812873415 (ebook)978981287340810.1007/978-981-287-341-5(CKB)3710000000311914(EBL)1966749(OCoLC)897466532(SSID)ssj0001408147(PQKBManifestationID)11888727(PQKBTitleCode)TC0001408147(PQKBWorkID)11347750(PQKB)11088223(DE-He213)978-981-287-341-5(MiAaPQ)EBC1966749(PPN)183149882(EXLCZ)99371000000031191420141203d2015 u| 0engur|n|---|||||txtccrReady a Commodore 64 retrospective /Roberto Dillon1st ed. 2015.Singapore :Springer Singapore :Imprint: Springer,2015.1 online resource (165 p.)Description based upon print version of record.981-287-340-6 Includes bibliographical references and index.Computers for the masses, not the classes -- The Commodore 64 and its Architecture -- Ready -- Games, Games and more Games! -- Rise of the Game Engines -- Windows and Icons -- BBS: The Internet can wait -- Verba volant, Scripta manent -- Today and Tomorrow.How did the Commodore 64 conquer the hearts of millions and become a platform people still actively develop for even today? What made it so special? This book will appeal to both those who like tinkering with old technology as a hobby and nostalgic readers who simply want to enjoy a trip down memory lane. It discusses in a concise but rigorous format the different areas of home gaming and personal computing where the C64 managed to innovate and push forward existing boundaries. Starting from Jack Tramiel's vision of designing computers "for the masses, not the classes," the book introduces the 6510, VIC-II and SID chips that made the C64 unique. It briefly discusses its Basic programming language and then proceeds to illustrate not only many of the games that are still so fondly remembered but also the first generation of game engines that made game development more approachable − among other topics that are often neglected but are necessary to provide a comprehensive overview of how far reaching the C64 influence was. Written in a straightforward and accessible style, readers will relive the dawn of modern technology and gain a better understanding of the legacy that was built, bit by bit, in those pioneering days by computers that had only a tiny fraction of the power modern machines have and, yet, were used to create the technological world we are now living in. With a foreword by Michael Tomczyk.Computational intelligenceComputersUser interfaces (Computer systems)Computer science—MathematicsComputer scienceMathematicsEducation—Data processingComputational Intelligencehttps://scigraph.springernature.com/ontologies/product-market-codes/T11014History of Computinghttps://scigraph.springernature.com/ontologies/product-market-codes/I24024User Interfaces and Human Computer Interactionhttps://scigraph.springernature.com/ontologies/product-market-codes/I18067Mathematical Applications in Computer Sciencehttps://scigraph.springernature.com/ontologies/product-market-codes/M13110Computers and Educationhttps://scigraph.springernature.com/ontologies/product-market-codes/I24032Computational intelligence.Computers.User interfaces (Computer systems)Computer science—Mathematics.Computer scienceMathematics.Education—Data processing.Computational Intelligence.History of Computing.User Interfaces and Human Computer Interaction.Mathematical Applications in Computer Science.Computers and Education.004.0151004.09005.437006.3Dillon Robertoauthttp://id.loc.gov/vocabulary/relators/aut720898BOOK9910299681903321Ready1412923UNINA00875nam 2200301 450 99666756620331620250728171248.00-7355-2491-220250728d2002----km y0itay5003 baengUSy 00 ySecurities regulationexamples and explanationsAlan R. Palmiter2 ed.New YorkAspen Law & Business2002XXII, 446 p.26 cmExamples & explanations2001Examples & explanationsTitoli di renditaStati Uniti d’AmericaDirittoBNCF346.73092PALMITER,Alan R.496642ITcbaREICAT996667566203316XVI.7.C. 498FBUOXVI.7.C.BKFBUOSecurities regulation751271UNISA