03783nam 22008055 450 99656586520331620231128154816.03-031-49065-710.1007/978-3-031-49065-1(CKB)29092501800041(MiAaPQ)EBC30977745(Au-PeEL)EBL30977745(DE-He213)978-3-031-49065-1(EXLCZ)992909250180004120231128d2024 u| 0engur|||||||||||txtrdacontentcrdamediacrrdacarrierGames and Learning Alliance[electronic resource] 12th International Conference, GALA 2023, Dublin, Ireland, November 29 – December 1, 2023, Proceedings /edited by Pierpaolo Dondio, Mariana Rocha, Attracta Brennan, Avo Schönbohm, Francesca de Rosa, Antti Koskinen, Francesco Bellotti1st ed. 2024.Cham :Springer Nature Switzerland :Imprint: Springer,2024.1 online resource (481 pages)Lecture Notes in Computer Science,1611-3349 ;144759783031490644 Serious Games for Instruction -- Serious Games for Health, Wellbeing and Social Impact -- User experience, user analysis and user assessment in Serious Games -- Evaluating and Assessing Serious Games elements -- Serious Games and Game Design -- Posters.This LNCS volume constitutes the proceedings of 12th International Conference, GALA 2023, in Dublin, Ireland, held during November/December 2023. The 36 full papers and 13 short papers were carefully reviewed and selected from 88 submissions. The papers contained in this book have been organized into six categories, reflecting the variety of theoretical approaches and application domains of research into serious games: 1. The Serious Games and Game Design 2. User experience, User Evaluation and User Analysis in Serious Games 3. Serious Games for Instruction 4. Serious Games for Health, Wellbeing and Social Change 5. Evaluating and Assessing Serious Games Elements 6. Posters.Lecture Notes in Computer Science,1611-3349 ;14475MicrocomputersUser interfaces (Computer systems)Human-computer interactionApplication softwareComputer visionArtificial intelligenceEducationData processingPersonal ComputingUser Interfaces and Human Computer InteractionComputer and Information Systems ApplicationsComputer VisionArtificial IntelligenceComputers and EducationMicrocomputers.User interfaces (Computer systems).Human-computer interaction.Application software.Computer vision.Artificial intelligence.EducationData processing.Personal Computing.User Interfaces and Human Computer Interaction.Computer and Information Systems Applications.Computer Vision.Artificial Intelligence.Computers and Education.004.16Dondio Pierpaolo1448657Rocha Mariana1448658Brennan Attracta1448659Schönbohm Avo1448660de Rosa Francesca431634Koskinen Antti1448661Bellotti Francesco1448662MiAaPQMiAaPQMiAaPQBOOK996565865203316Games and Learning Alliance3644359UNISA