04197nam 22004213 450 99655055340331620230924090256.03-031-43590-7(MiAaPQ)EBC30750425(Au-PeEL)EBL30750425(OCoLC)1399170743(EXLCZ)992827562430004120230924d2023 uy 0engurcnu||||||||txtrdacontentcrdamediacrrdacarrierDigital Transformation 15th PLAIS EuroSymposium on Digital Transformation, PLAIS EuroSymposium 2023, Sopot, Poland, September 28, 2023, Proceedings1st ed.Cham :Springer,2023.©2023.1 online resource (129 pages)Lecture Notes in Business Information Processing Series ;v.495Print version: Maślankowski, Jacek Digital Transformation Cham : Springer,c2023 9783031435898 Intro -- Preface -- Organization -- Contents -- Using Large Language Models for the Enforcement of Consumer Rights in Germany -- 1 Introduction -- 2 Related Work -- 3 AI-Based Detection of Cease-and-Desist Violations -- 3.1 Concept -- 3.2 System Architecture -- 3.3 Use Cases -- 4 Challenges -- 4.1 Legal -- 4.2 Technical -- 5 Current State of Large Language Models -- 6 Conclusion and Outlook -- References -- Creating of a General Purpose Language for the Construction of Dynamic Reports -- 1 Introduction -- 2 Related Works -- 3 Methodology (Requirements) -- 4 Results -- 5 Experiments -- 6 Conclusions -- References -- Small Businesses Participating in Digital Platform Ecosystems - A Descriptive Literature Review -- 1 Introduction -- 2 Background -- 3 Methodology -- 4 Results and Analysis -- 5 Development of a Research Agenda -- 6 Limitations -- 7 Conclusion -- References -- Political Polarization in Times of Crisis: Ideological Bias and Emotions of News Coverage of the COVID-19 Pandemic on YouTube -- 1 Introduction -- 2 Background -- 2.1 Polarization and Media Bias on Social Media -- 2.2 Identification of Ideological Polarization and Sentiment -- 3 Method -- 3.1 Data Collection -- 3.2 Wordfish -- 3.3 Sentiment Analysis -- 4 Results -- 5 Discussion -- 6 Limitations -- 7 Conclusion and Outlook -- References -- Education 3.0 - AI and Gamification Tools for Increasing Student Engagement and Knowledge Retention -- 1 Introduction -- 2 Literature Review -- 3 Research Methods and Context -- 4 Results -- 4.1 First Group Results -- 4.2 Second Group Results -- 4.3 General Results -- 5 The Techniques Employed in Delivering the Course Content for the Second Group of Students -- 6 Limitations -- 6.1 Weakness of Using AI and Gamification Techniques in e-learning -- 6.2 Study Limitation -- 7 Discussions and Conclusions -- References.Privacy Pattern Catalog Approach for GDPR Compliant Appliance: From Legal Requirements to Technology Design -- 1 Introduction -- 2 Knowledge -- 2.1 Pattern Knowledge -- 2.2 Patterns in EU GDPR Context -- 3 Research Methodology -- 3.1 Problem Identification and Motivation -- 3.2 Objectives of a Solution -- 3.3 Design and Development -- 4 Results -- 4.1 Problem Identification and Motivation -- 4.2 Objectives of a Solution -- 4.3 Design and Development -- 5 Conclusion and Outlook -- References -- An Exploratory Study and Prevention Measures of Mob Lynchings: A Case Study of India -- 1 Introduction -- 2 Related Work -- 3 Research Design -- 3.1 Data Preprocessing and Cleaning -- 3.2 Explanatory Analysis -- 3.3 Data Analysis -- 3.4 User Study -- 4 Results -- 4.1 Explanatory Analysis of Fact-Checked Data -- 4.2 Data Analysis -- 4.3 User Study -- 5 Discussion -- 6 Conclusion and Future Work -- References -- Author Index.Lecture Notes in Business Information Processing SeriesMaślankowski Jacek1429359Marcinkowski Bartosz1429360Rupino da Cunha Paulo1429361MiAaPQMiAaPQMiAaPQBOOK996550553403316Digital Transformation3568332UNISA