04465nam 22008175 450 99646631330331620231107183643.03-319-24589-910.1007/978-3-319-24589-8(CKB)4340000000001137(SSID)ssj0001585086(PQKBManifestationID)16264687(PQKBTitleCode)TC0001585086(PQKBWorkID)14865795(PQKB)10327354(DE-He213)978-3-319-24589-8(MiAaPQ)EBC6307239(MiAaPQ)EBC5587304(Au-PeEL)EBL5587304(OCoLC)922541520(PPN)190528699(EXLCZ)99434000000000113720150924d2015 u| 0engurnn#008mamaatxtcrdamediacrrdacarrierEntertainment Computing - ICEC 2015[electronic resource] 14th International Conference, ICEC 2015, Trondheim, Norway, September 29 - October 2, 2015, Proceedings /edited by Konstantinos Chorianopoulos, Monica Divitini, Jannicke Baalsrud Hauge, Letizia Jaccheri, Rainer Malaka1st ed. 2015.Cham :Springer International Publishing :Imprint: Springer,2015.583 sillInformation Systems and Applications, incl. Internet/Web, and HCI ;9353Includes index.3-319-24588-0 Computer games -- Serious games for learning -- Interactive games -- Design and evaluation methods for Entertainment Computing; Digital storytelling -- Games for health and well-being -- Digital art and installations; Artificial intelligence and machine learning for entertainment -- Interactive television and entertainment.This book constitutes the refereed proceedings of the 14th International Conference on Entertainment Computing, ICEC 2015, held in Trondheim, Norway, in September/October 2015. The 26 full papers, 6 short papers, 16 posters, 6 demos and 6 workshops/tutorial descriptions presented were carefully reviewed and selected from 106 submissions. The multidisciplinary nature of Entertainment Computing is reflected by the papers. They focus on computer games; serious games for learning; interactive games; design and evaluation methods for Entertainment Computing; digital storytelling; games for health and well-being; digital art and installations; artificial intelligence and machine learning for entertainment; interactive television and entertainment.Information Systems and Applications, incl. Internet/Web, and HCI ;9353Personal computersUser interfaces (Computer systems)Computer graphicsMultimedia systems Artificial intelligencePersonal Computinghttps://scigraph.springernature.com/ontologies/product-market-codes/I24083User Interfaces and Human Computer Interactionhttps://scigraph.springernature.com/ontologies/product-market-codes/I18067Computer Graphicshttps://scigraph.springernature.com/ontologies/product-market-codes/I22013Media Designhttps://scigraph.springernature.com/ontologies/product-market-codes/I25004Artificial Intelligencehttps://scigraph.springernature.com/ontologies/product-market-codes/I21000Personal computers.User interfaces (Computer systems).Computer graphics.Multimedia systems .Artificial intelligence.Personal Computing.User Interfaces and Human Computer Interaction.Computer Graphics.Media Design.Artificial Intelligence.790.20285Chorianopoulos Konstantinosedthttp://id.loc.gov/vocabulary/relators/edtDivitini Monicaedthttp://id.loc.gov/vocabulary/relators/edtBaalsrud Hauge Jannickeedthttp://id.loc.gov/vocabulary/relators/edtJaccheri Letiziaedthttp://id.loc.gov/vocabulary/relators/edtMalaka Raineredthttp://id.loc.gov/vocabulary/relators/edtMiAaPQMiAaPQMiAaPQBOOK996466313303316Entertainment Computing - ICEC 20152831680UNISA