04336nam 22007935 450 99646626760331620200629230904.03-319-45841-810.1007/978-3-319-45841-0(CKB)3710000000872918(DE-He213)978-3-319-45841-0(MiAaPQ)EBC6300713(MiAaPQ)EBC5591831(Au-PeEL)EBL5591831(OCoLC)958136901(PPN)195510895(EXLCZ)99371000000087291820160902d2016 u| 0engurnn|008mamaatxtrdacontentcrdamediacrrdacarrierSerious Games[electronic resource] Second Joint International Conference, JCSG 2016, Brisbane, QLD, Australia, September 26-27, 2016, Proceedings /edited by Tim Marsh, Minhua Ma, Manuel Fradinho Oliveira, Jannicke Baalsrud Hauge, Stefan Göbel1st ed. 2016.Cham :Springer International Publishing :Imprint: Springer,2016.1 online resource (XXVI, 308 p. 114 illus., 105 illus. in color.) Information Systems and Applications, incl. Internet/Web, and HCI ;98943-319-45840-X Health, well-being and accessibility -- Education, learning and training -- Science, nature and heritage -- Design, development and analysis -- Poster papers -- Exhibits.This book constitutes the proceedings of the Second Joint International Conference on Serious Games, JCSG 2016, held in Brisbane, QLD, Australia, in September 2016. This conference bundles the activities of the International Conference on Serious Games Development and Applications, SGDA, and the Conference on Serious Games, GameDays. The total of 36 full papers and 5 short papers was carefully reviewed and selected from numerous submissions. The papers were organized in topical sections named: health, well-being and accessibility; education, learning and training; science, nature and heritage; design, development and analysis; poster papers; exhibits.Information Systems and Applications, incl. Internet/Web, and HCI ;9894Personal computersEducation—Data processingArtificial intelligenceApplication softwareUser interfaces (Computer systems)Computers and civilizationPersonal Computinghttps://scigraph.springernature.com/ontologies/product-market-codes/I24083Computers and Educationhttps://scigraph.springernature.com/ontologies/product-market-codes/I24032Artificial Intelligencehttps://scigraph.springernature.com/ontologies/product-market-codes/I21000Information Systems Applications (incl. Internet)https://scigraph.springernature.com/ontologies/product-market-codes/I18040User Interfaces and Human Computer Interactionhttps://scigraph.springernature.com/ontologies/product-market-codes/I18067Computers and Societyhttps://scigraph.springernature.com/ontologies/product-market-codes/I24040Personal computers.Education—Data processing.Artificial intelligence.Application software.User interfaces (Computer systems).Computers and civilization.Personal Computing.Computers and Education.Artificial Intelligence.Information Systems Applications (incl. Internet).User Interfaces and Human Computer Interaction.Computers and Society.794.81526Marsh Timedthttp://id.loc.gov/vocabulary/relators/edtMa Minhuaedthttp://id.loc.gov/vocabulary/relators/edtOliveira Manuel Fradinhoedthttp://id.loc.gov/vocabulary/relators/edtBaalsrud Hauge Jannickeedthttp://id.loc.gov/vocabulary/relators/edtGöbel Stefanedthttp://id.loc.gov/vocabulary/relators/edtMiAaPQMiAaPQMiAaPQBOOK996466267603316Serious Games2025239UNISA