04509nam 22008415 450 99646603600331620200630151249.03-642-24500-510.1007/978-3-642-24500-8(CKB)3400000000024031(SSID)ssj0000609646(PQKBManifestationID)11397209(PQKBTitleCode)TC0000609646(PQKBWorkID)10620769(PQKB)10896070(DE-He213)978-3-642-24500-8(MiAaPQ)EBC6298163(MiAaPQ)EBC5584990(Au-PeEL)EBL5584990(OCoLC)1066195250(PPN)157506126(EXLCZ)99340000000002403120111116d2011 u| 0engurnn|008mamaatxtccrEntertainment Computing - ICEC 2011[electronic resource] 10th International Conference, ICEC 2011, Vancouver, BC, Canada, October 5-8, 2011, Proceedings /edited by Junia Anacleto, Sidney Fels, Nicholas Graham, Bill Kapralos, Magy Seif El-Nasr, Kevin Stanley1st ed. 2011.Berlin, Heidelberg :Springer Berlin Heidelberg :Imprint: Springer,2011.1 online resource (XVI, 477 p. 152 illus., 107 illus. in color.) Information Systems and Applications, incl. Internet/Web, and HCI ;6972Copyright by IFIP, International Federation for Information Processing.3-642-24499-8 Includes bibliographical references and author index.This book constitutes the refereed proceedings of the 10th International Conference on Entertainment Computing, ICEC 2011, held in Vancouver, Canada, in October 2011, under the auspices of IFIP. The 20 revised long papers, 18 short papers and 24 poster papers and demos presented were carefully reviewed and selected from 94 initial submissions. The papers cover all main domains of entertainment computing, from interactive music to games, taking a wide range of scientific domains from aesthetic to computer science. The papers are organized in topical sections on story, active games, player experience, camera and 3D, educational entertainment, game development, self and identity, social and mobile entertainment; plus the four categories: demonstrations, posters, workshosp, and tutorial.Information Systems and Applications, incl. Internet/Web, and HCI ;6972User interfaces (Computer systems)Computer graphicsComputer communication systemsOptical data processingArtificial intelligenceUser Interfaces and Human Computer Interactionhttps://scigraph.springernature.com/ontologies/product-market-codes/I18067Computer Graphicshttps://scigraph.springernature.com/ontologies/product-market-codes/I22013Computer Communication Networkshttps://scigraph.springernature.com/ontologies/product-market-codes/I13022Image Processing and Computer Visionhttps://scigraph.springernature.com/ontologies/product-market-codes/I22021Artificial Intelligencehttps://scigraph.springernature.com/ontologies/product-market-codes/I21000User interfaces (Computer systems).Computer graphics.Computer communication systems.Optical data processing.Artificial intelligence.User Interfaces and Human Computer Interaction.Computer Graphics.Computer Communication Networks.Image Processing and Computer Vision.Artificial Intelligence.790.20285Anacleto Juniaedthttp://id.loc.gov/vocabulary/relators/edtFels Sidneyedthttp://id.loc.gov/vocabulary/relators/edtGraham Nicholasedthttp://id.loc.gov/vocabulary/relators/edtKapralos Billedthttp://id.loc.gov/vocabulary/relators/edtSeif El-Nasr Magyedthttp://id.loc.gov/vocabulary/relators/edtStanley Kevinedthttp://id.loc.gov/vocabulary/relators/edtICEC (Conference)MiAaPQMiAaPQMiAaPQBOOK996466036003316Entertainment Computing - ICEC 20112830801UNISA