03944nam 22008295 450 99646592710331620230220222813.01-280-38646-097866135643823-642-12993-510.1007/978-3-642-12993-3(CKB)2550000000011513(SSID)ssj0000446241(PQKBManifestationID)11293805(PQKBTitleCode)TC0000446241(PQKBWorkID)10491511(PQKB)10349588(DE-He213)978-3-642-12993-3(MiAaPQ)EBC3065253(PPN)149073054(EXLCZ)99255000000001151320100509d2010 u| 0engurnn|008mamaatxtccrAdvances in Computer Games[electronic resource] 12th International Conference, ACG 2009, Pamplona, Spain, May 11-13, 2009, Revised Papers /edited by H. Jaap van den Herik, Pieter Spronck1st ed. 2010.Berlin, Heidelberg :Springer Berlin Heidelberg :Imprint: Springer,2010.1 online resource (XIV, 233 p. 75 illus.) Theoretical Computer Science and General Issues,2512-2029 ;6048Bibliographic Level Mode of Issuance: Monograph3-642-12992-7 Includes bibliographic references and index.Adding Expert Knowledge and Exploration in Monte-Carlo Tree Search -- A Lock-Free Multithreaded Monte-Carlo Tree Search Algorithm -- Monte-Carlo Tree Search in Settlers of Catan -- Evaluation Function Based Monte-Carlo LOA -- Monte-Carlo Kakuro -- A Study of UCT and Its Enhancements in an Artificial Game -- Creating an Upper-Confidence-Tree Program for Havannah -- Randomized Parallel Proof-Number Search -- Hex, Braids, the Crossing Rule, and XH-Search -- Performance and Prediction: Bayesian Modelling of Fallible Choice in Chess -- Plans, Patterns, and Move Categories Guiding a Highly Selective Search -- 6-Man Chess and Zugzwangs -- Solving Kriegspiel Endings with Brute Force: The Case of KR vs. K -- Conflict Resolution of Chinese Chess Endgame Knowledge Base -- On Drawn K-In-A-Row Games -- Optimal Analyses for 3×n AB Games in the Worst Case -- Automated Discovery of Search-Extension Features -- Deriving Concepts and Strategies from Chess Tablebases -- Incongruity-Based Adaptive Game Balancing -- Data Assurance in Opaque Computations.Theoretical Computer Science and General Issues,2512-2029 ;6048Computer programmingAlgorithmsArtificial intelligenceComputer scienceComputer networksComputer science—MathematicsDiscrete mathematicsProgramming TechniquesAlgorithmsArtificial IntelligenceTheory of ComputationComputer Communication NetworksDiscrete Mathematics in Computer ScienceTaipei <2005>swdComputer programming.Algorithms.Artificial intelligence.Computer science.Computer networks.Computer science—Mathematics.Discrete mathematics.Programming Techniques.Algorithms.Artificial Intelligence.Theory of Computation.Computer Communication Networks.Discrete Mathematics in Computer Science.794.81526van den Herik H. Jaapedthttp://id.loc.gov/vocabulary/relators/edtSpronck Pieteredthttp://id.loc.gov/vocabulary/relators/edtACG 2009BOOK996465927103316Advances in Computer Games2903788UNISA