04514nam 22008175 450 99646589580331620230220221826.01-280-38663-097866135645593-642-13122-010.1007/978-3-642-13122-6(CKB)2550000000011537(SSID)ssj0000446484(PQKBManifestationID)11285485(PQKBTitleCode)TC0000446484(PQKBWorkID)10496705(PQKB)11718368(DE-He213)978-3-642-13122-6(MiAaPQ)EBC3065344(PPN)149063377(EXLCZ)99255000000001153720100528d2010 u| 0engurnn|008mamaatxtccrFun with Algorithms[electronic resource] 5th International Conference, FUN 2010, Ischia, Italy, June 2-4, 2010, Proceedings /edited by Paolo Boldi, Luisa Gargano1st ed. 2010.Berlin, Heidelberg :Springer Berlin Heidelberg :Imprint: Springer,2010.1 online resource (IX, 382 p. 120 illus.) Theoretical Computer Science and General Issues,2512-2029 ;6099Bibliographic Level Mode of Issuance: Monograph3-642-13121-2 Includes bibliographical references and index.Fun with Olympiad in Algorithmics -- The FUNnest Talks That belong to FUN (Abstract) -- Fun with Games -- Do We Need a Stack to Erase a Component in a Binary Image? -- Kaboozle Is NP-complete, Even in a Strip -- A Hat Trick -- Fun at a Department Store: Data Mining Meets Switching Theory -- Using Cell Phone Keyboards Is ( ) Hard -- Urban Hitchhiking -- A Fun Application of Compact Data Structures to Indexing Geographic Data -- On Table Arrangements, Scrabble Freaks, and Jumbled Pattern Matching -- Cryptographic and Physical Zero-Knowledge Proof: From Sudoku to Nonogram -- A Better Bouncer’s Algorithm -- Tradeoffs in Process Strategy Games with Application in the WDM Reconfiguration Problem -- UNO Is Hard, Even for a Single Player -- Leveling-Up in Heroes of Might and Magic III -- The Magic of a Number System -- Bit-(Parallelism)2: Getting to the Next Level of Parallelism -- An Algorithmic Analysis of the Honey-Bee Game -- Mapping an Unfriendly Subway System -- Cracking Bank PINs by Playing Mastermind -- Computational Complexity of Two-Dimensional Platform Games -- Christmas Gift Exchange Games -- Return of the Boss Problem: Competing Online against a Non-adaptive Adversary -- Managing Change in the Era of the iPhone -- The Computational Complexity of RaceTrack -- Simple Wriggling Is Hard Unless You Are a Fat Hippo -- The Urinal Problem -- Fighting Censorship with Algorithms -- The Complexity of Flood Filling Games -- The Computational Complexity of the Kakuro Puzzle, Revisited -- Symmetric Monotone Venn Diagrams with Seven Curves -- The Feline Josephus Problem -- Scheduling with Bully Selfish Jobs -- O(1)-Time Unsorting by Prefix-Reversals in a Boustrophedon Linked List.Theoretical Computer Science and General Issues,2512-2029 ;6099Computer programmingComputer networksComputer scienceAlgorithmsComputer science—MathematicsDiscrete mathematicsArtificial intelligenceProgramming TechniquesComputer Communication NetworksTheory of ComputationAlgorithmsDiscrete Mathematics in Computer ScienceArtificial IntelligenceComputer programming.Computer networks.Computer science.Algorithms.Computer science—Mathematics.Discrete mathematics.Artificial intelligence.Programming Techniques.Computer Communication Networks.Theory of Computation.Algorithms.Discrete Mathematics in Computer Science.Artificial Intelligence.005.1Boldi Paoloedthttp://id.loc.gov/vocabulary/relators/edtGargano Luisaedthttp://id.loc.gov/vocabulary/relators/edtFUN 2010BOOK996465895803316Fun with Algorithms772446UNISA