04950nam 22007695 450 99646564350331620200629193545.03-642-33996-410.1007/978-3-642-33996-7(CKB)3280000000002192(SSID)ssj0000788946(PQKBManifestationID)11430968(PQKBTitleCode)TC0000788946(PQKBWorkID)10723788(PQKB)10430743(DE-He213)978-3-642-33996-7(MiAaPQ)EBC3069944(PPN)16832590X(EXLCZ)99328000000000219220121009d2012 u| 0engurnn|008mamaatxtccrAlgorithmic Game Theory[electronic resource] 5th International Symposium, SAGT 2012, Barcelona, Spain, October 22-23, 2012. Proceedings /edited by Maria Serna1st ed. 2012.Berlin, Heidelberg :Springer Berlin Heidelberg :Imprint: Springer,2012.1 online resource (X, 263 p. 31 illus.) Information Systems and Applications, incl. Internet/Web, and HCI ;7615International conference proceedings.3-642-33995-6 Includes bibliographical references and author index.Solution concepts in game theory -- Efficiency of equilibria and price of anarchy -- Complexity classes in game theory -- Computational aspects of equilibria -- Computational aspects of fixed-point theorems.-Repeated games -- Evolution and learning in games -- Convergence of dynamics -- Coalitions, coordination and collective action -- Reputation, recommendation and trust systems -- Graph-theoretic aspects of social networks -- Network games -- Cost-sharing algorithms and analysis -- Computing with incentives -- Algorithmic mechanism design -- Computational social choice -- Decision theory, and pricing.-auction algorithms and analysis -- Economic aspects of distributed computing -- Internet economics and computational advertising.This book constitutes the refereed proceedings of the 5th International Symposium on Algorithmic Game Theory, SAGT 2012, held in Barcelona, Spain, in October 2012. The 22 revised full papers presented together with 2 invited lectures were carefully reviewed and selected from 65 submissions. The papers present original research at the intersection of Algorithms and Game Theory and address various current topics such as solution concepts in game theory; efficiency of equilibria and price of anarchy; complexity classes in game theory; computational aspects of equilibria; computational aspects of fixed-point theorems; repeated games; evolution and learning in games; convergence of dynamics; coalitions, coordination and collective action; reputation, recommendation and trust systems; graph-theoretic aspects of social networks; network games; cost-sharing algorithms and analysis; computing with incentives; algorithmic mechanism design; computational social choice; decision theory, and pricing; auction algorithms and analysis; economic aspects of distributed computing; internet economics and computational advertising.Information Systems and Applications, incl. Internet/Web, and HCI ;7615Computer simulationE-commerceComputersComputers and civilizationNumerical analysisMathematical statisticsSimulation and Modelinghttps://scigraph.springernature.com/ontologies/product-market-codes/I19000e-Commerce/e-businesshttps://scigraph.springernature.com/ontologies/product-market-codes/I26000Models and Principleshttps://scigraph.springernature.com/ontologies/product-market-codes/I18016Computers and Societyhttps://scigraph.springernature.com/ontologies/product-market-codes/I24040Numeric Computinghttps://scigraph.springernature.com/ontologies/product-market-codes/I1701XProbability and Statistics in Computer Sciencehttps://scigraph.springernature.com/ontologies/product-market-codes/I17036Conference proceedings.fastComputer simulation.E-commerce.Computers.Computers and civilization.Numerical analysis.Mathematical statistics.Simulation and Modeling.e-Commerce/e-business.Models and Principles.Computers and Society.Numeric Computing.Probability and Statistics in Computer Science.519.3Serna Mariaedthttp://id.loc.gov/vocabulary/relators/edtBOOK996465643503316Algorithmic game theory715330UNISA