03316nam 22005895 450 99646544210331620200728172609.03-030-40237-110.1007/978-3-030-40237-2(CKB)4100000011363595(DE-He213)978-3-030-40237-2(MiAaPQ)EBC6274554(PPN)260306096(EXLCZ)99410000001136359520200727d2020 u| 0engurnn#008mamaatxtrdacontentcrdamediacrrdacarrierA Computational View of Autism[electronic resource] Using Virtual Reality Technologies in Autism Intervention /by Uttama Lahiri1st ed. 2020.Cham :Springer International Publishing :Imprint: Springer,2020.1 online resource (XIII, 173 p. 52 illus., 46 illus. in color.)3-030-40236-3 Includes bibliographical references.This book first explains autism, its prevalence, and some conventional intervention techniques, and it then describes how virtual reality technology can support autism intervention and skills training. The approaches and technologies covered include immersive virtual reality, augmented reality and mixed reality. The tasks covered include emotion recognition, affective computing, teaching communication skills, imparting literacy skills, training for imitation skills, and joint attention skills. Most of the chapters assume no prerequisite knowledge of autism or virtual reality, and they are supported throughout with detailed references for further investigation. While the author is an engineer by profession, with specialist knowledge in robotics and computer-based platforms, in this book she adopts a user perspective and cites many real-life examples from her own experience. The book is suitable for students of cognitive science, and researchers and practitioners engaged with designing and offering technological assistance for special needs training.User interfaces (Computer systems)Behavioral therapyLife skillsArtificial intelligenceUser Interfaces and Human Computer Interactionhttps://scigraph.springernature.com/ontologies/product-market-codes/I18067Behavioral Therapyhttps://scigraph.springernature.com/ontologies/product-market-codes/H54018Life Skillshttps://scigraph.springernature.com/ontologies/product-market-codes/O53040Artificial Intelligencehttps://scigraph.springernature.com/ontologies/product-market-codes/I21000User interfaces (Computer systems).Behavioral therapy.Life skills.Artificial intelligence.User Interfaces and Human Computer Interaction.Behavioral Therapy.Life Skills.Artificial Intelligence.616.85882Lahiri Uttamaauthttp://id.loc.gov/vocabulary/relators/aut892270MiAaPQMiAaPQMiAaPQBOOK996465442103316A Computational View of Autism1992472UNISA