06722nam 22006735 450 99641829850331620200705132613.03-030-50252-X10.1007/978-3-030-50252-2(CKB)4100000011343423(DE-He213)978-3-030-50252-2(MiAaPQ)EBC6273188(PPN)255363656(EXLCZ)99410000001134342320200620d2020 u| 0engurnn|008mamaatxtrdacontentcrdamediacrrdacarrierHuman Aspects of IT for the Aged Population. Technologies, Design and User Experience[electronic resource] 6th International Conference, ITAP 2020, Held as Part of the 22nd HCI International Conference, HCII 2020, Copenhagen, Denmark, July 19–24, 2020, Proceedings, Part I /edited by Qin Gao, Jia Zhou1st ed. 2020.Cham :Springer International Publishing :Imprint: Springer,2020.1 online resource (XXIX, 390 p. 121 illus., 81 illus. in color.) Information Systems and Applications, incl. Internet/Web, and HCI ;122073-030-50251-1 Involving Older Adults in HCI Methodology -- Older Adults' Participation in VIAS’ Mobile App Design -- Technology Development with Older People: The Role of “Unfettered Design -- A study of Green Printing Technology Application for Product Value-added Design -- Using Academic Work Places to Involve Older People in the Design of Digital Applications - Presentation of a Methodological Framework to Advance Co-Design in Later life -- Enhancing self-efficacy as a part of the design process -- Active Participation of Older Adults in the Development of Stimulus Material in an Storytelling Context -- A Study of the Rubber Mat Product Design for Electric Scooter -- Value and values in inclusive design.-Part 2: User Experience and Aging -- Use of Augmented Reality by Older Adults -- Age-Related Differences in Takeover Request Modality Preferences and Attention Allocation during Semi-Autonomous Driving -- Older People and Technology Use: The Importance of Using Video Stimuli in Group Discussions -- Embodied Interaction Design to Promote Creative Social Engagement for Older Adults -- The Effect of Sensory Feedback on Time Perception of Interface Indicator from Age Difference -- Multimodal Coexistence Environment Design to Assist User Testing and Iterative Design Of HiGame Emotional Interaction Design for Elderly -- Visual Attention of Younger and Older Drivers in Takeover Tasks of Highly Automated Driving -- Practical Evaluation of the Emergency Usability Lab for Testing the Usability of Medical Devices in Emergency Situations -- “Just because you're older…”: Seniors respond to telecom sales practices in Canada -- A Contextual Usability Exploration of Cash and Ticket Machines -- Aging and Mobile and Wearable Devices -- Assessing Alternative Text Presentation and Tablet Device Usage for Low Vision Leisure Reading -- Understanding Continuous Wearable Technology Use Behavior for Fitness and Self–Health Management Among Middle-Aged and Elderly People -- Digital Mobile Technology Enhancing Social Connectedness among Older Adults in Sweden -- Wearable Technologies: Acceptance Model for Smartwatch Adoption among Older Adults -- Exploring the Feasibility of the Elderly in the Space Guidance of Tactile Feedback Technology -- Attitudinal and Behavioral Differences between Older and Younger Adults using Mobile Devices -- Identification Issues Associated with the Use of Wearable Accelerometers in Lifelogging -- Older Women Living in Unfavorable Contexts and Tablets in Uruguay: A Design for Access and Use of Inclusive Information -- Smartwatch Use among Older Adults: Findings from Two Large Surveys.This three volume set of LNCS 12207, 12208 and 12209 constitutes the refereed proceedings of the 6th International Conference on Human Aspects of IT for the Aged Population, ITAP 2020, held as part of the 22nd International Conference, HCI International 2020, which took place in Copenhagen, Denmark, in July 2020. The conference was held virtually due to the COVID-19 pandemic. The total of 1439 papers and 238 posters have been accepted for publication in the HCII 2020 proceedings from a total of 6326 submissions. ITAP 2020 includes a total of 104 regular papers which are organized in topical sections named: Involving Older Adults in HCI Methodology , User Experience and Aging, Aging and Mobile and Wearable Devices, Health and Rehabilitation Technologies, Well-being, Persuasion, Health Education and Cognitive Support, Aging in Place, Cultural and Entertainment Experiences for Older Adults, Aging and Social Media, Technology Acceptance and Societal Impact.Information Systems and Applications, incl. Internet/Web, and HCI ;12207User interfaces (Computer systems)Data structures (Computer science)Computer organizationApplication softwareE-commerceUser Interfaces and Human Computer Interactionhttps://scigraph.springernature.com/ontologies/product-market-codes/I18067Data Structures and Information Theoryhttps://scigraph.springernature.com/ontologies/product-market-codes/I15009Computer Systems Organization and Communication Networkshttps://scigraph.springernature.com/ontologies/product-market-codes/I13006Computer Appl. in Social and Behavioral Scienceshttps://scigraph.springernature.com/ontologies/product-market-codes/I23028e-Commerce/e-businesshttps://scigraph.springernature.com/ontologies/product-market-codes/I26000User interfaces (Computer systems).Data structures (Computer science).Computer organization.Application software.E-commerce.User Interfaces and Human Computer Interaction.Data Structures and Information Theory.Computer Systems Organization and Communication Networks.Computer Appl. in Social and Behavioral Sciences.e-Commerce/e-business.004.6Gao Qinedthttp://id.loc.gov/vocabulary/relators/edtZhou Jiaedthttp://id.loc.gov/vocabulary/relators/edtMiAaPQMiAaPQMiAaPQBOOK996418298503316Human Aspects of IT for the Aged Population. Technologies, Design and User Experience1965949UNISA03084nam 2200553 a 450 991013384110332120200520144314.00-470-97997-60-470-97996-81-283-23960-49786613239600(CKB)3280000000033545(EBL)792447(OCoLC)760887091(SSID)ssj0000482348(PQKBManifestationID)11269893(PQKBTitleCode)TC0000482348(PQKBWorkID)10526545(PQKB)11367495(MiAaPQ)EBC792447(EXLCZ)99328000000003354520100916d2011 uy 0engur|n|---|||||txtccrThe positive power of imagery harnessing client imagination in CBT and related therapies /Tammie RonenHoboken, N.J. Wiley-Blackwell20111 online resource (340 p.)Description based upon print version of record.0-470-68302-3 0-470-68303-1 Includes bibliographical references (p. 297-312) and index.Theoretical background -- Introduction : on becoming a therapist -- Thinking like a cognitive behavioural therapist -- On being a positive therapist -- Creativity : who needs it, and for what? -- Applying developmental CBT with children -- The positive power of imagery -- Major concepts regarding imagery -- Using imagery in psychotherapy : how, why, and what for? -- Using metaphors in therapy -- Preparing to apply therapy through imagery -- Getting ready to start : relaxation -- Basic guidelines for conducting imagery therapy : from setting to termination -- Adapting relaxation and imagery to children -- Using imagery while assessing and treating clients -- Using imagery for assessing clients throughout the treatment process -- Applying imagery to treat past events (fears, trauma, posttrauma) -- Imparting assessment and awareness skills for changing present behaviour.The Positive Power of Imagerypresents the theory and practice of imagery therapy as a creative intervention that challenges therapists to learn the skills for creatively designing personalized exercises to match clients' specific needs, problems, and personalities.Presents a unique integration of imagery therapy with CBT and positive psychologyChallenges therapists to develop imagery therapy techniques tailored to fit their individual clients' personalities and problemsFeatures case illustrations and guidelines for the use of imagery and metaphors for both adults and chiImagery (Psychology)Therapeutic useCognitive therapyImagery (Psychology)Therapeutic use.Cognitive therapy.616.89/14Ronen Tammie522103MiAaPQMiAaPQMiAaPQBOOK9910133841103321The positive power of imagery1960206UNINA