04512nam 22007335 450 99641821820331620230403144241.03-030-43859-710.1007/978-3-030-43859-3(CKB)4100000011223228(MiAaPQ)EBC6173643(DE-He213)978-3-030-43859-3(PPN)24376085X(EXLCZ)99410000001122322820200409d2020 u| 0engurcnu||||||||txtrdacontentcrdamediacrrdacarrierArtificial Intelligence in Music, Sound, Art and Design[electronic resource] 9th International Conference, EvoMUSART 2020, Held as Part of EvoStar 2020, Seville, Spain, April 15–17, 2020, Proceedings /edited by Juan Romero, Anikó Ekárt, Tiago Martins, João Correia1st ed. 2020.Cham :Springer International Publishing :Imprint: Springer,2020.1 online resource (238 pages) illustrationsTheoretical Computer Science and General Issues,2512-2029 ;121033-030-43858-9 Includes bibliographical references and index.A deep learning neural network for classifying good and bad photos -- Adapting and Enhancing Evolutionary Art for Casual Creation -- Comparing Fuzzy Rule Based Approaches for Music Genre Classification -- Quantum Zentanglement: Combining Picbreeder and Wave Function Collapse to Create Zentangles -- Emerging Technology System Evolution -- Fusion of Hilbert-Huang Transform and Deep Convolutional Neural Network for Predominant Musical Instruments Recognition -- Genetic Reverb: Synthesizing Artificial Reverberant Fields Via Genetic Algorithms -- Portraits of No One: An Interactive Installation -- Understanding Aesthetic Evaluation with Deep Learning -- An Aesthetic-Based Fitness Measure and a Framework for Guidance of Evolutionary Design in Architecture -- Objective Evaluation of Tonal Fitness for Chord Progressions -- Coevolving Artistic Images Using OMNIREP -- Sound Cells in Genetic Improvisation: An Evolutionary Model for Improvised Music -- Controlling Self-Organization in Generative Creative Systems -- Emulation Games. See and Be Seen, a Subjective Approach to Analog Computational Neuroscience.This book constitutes the refereed proceedings of the 9th European Conference on Artificial Intelligence in Music, Sound, Art and Design, EvoMUSART 2020, held as part of Evo*2020, in Seville, Spain, in April 2020, co-located with the Evo*2020 events EuroGP, EvoCOP and EvoApplications. The 15 revised full papers presented were carefully reviewed and selected from 31 submissions. The papers cover a wide spectrum of topics and application areas, including generative approaches to music and visual art, deep learning, and architecture.Theoretical Computer Science and General Issues,2512-2029 ;12103Computer scienceComputer networksCompilers (Computer programs)Image processing—Digital techniquesComputer visionSignal processingTheory of ComputationComputer Communication NetworksCompilers and InterpretersComputer Imaging, Vision, Pattern Recognition and GraphicsSignal, Speech and Image Processing Computer science.Computer networks.Compilers (Computer programs).Image processing—Digital techniques.Computer vision.Signal processing.Theory of Computation.Computer Communication Networks.Compilers and Interpreters.Computer Imaging, Vision, Pattern Recognition and Graphics.Signal, Speech and Image Processing .005.11Romero Juanedthttp://id.loc.gov/vocabulary/relators/edtEkárt Anikóedthttp://id.loc.gov/vocabulary/relators/edtMartins Tiagoedthttp://id.loc.gov/vocabulary/relators/edtCorreia Joãoedthttp://id.loc.gov/vocabulary/relators/edtMiAaPQMiAaPQMiAaPQBOOK996418218203316Artificial Intelligence in Music, Sound, Art and Design2257587UNISA