01269nam--2200409---450-99000208227020331620050714114613.00-7475-5456-0000208227USA01000208227(ALEPH)000208227USA0100020822720041014d2001----km-y0itaa50------baengGBy|||z|||001yyHarry potter and the philosopher's stoneJ.K. RowlingLondonBloomsbury2001456 p.200120012001001-------2001Letteratura per ragazziInghilterra823.914ROWLING,J.K.530509ITsalbcISBD990002082270203316VII.3.A. 1680(II i A 1185)177049 L.M.II i A00140171VII.3.A. 1680b(II i A 1185 Bis)171050 L.M.II i A00140178VII.3.A. 1680a(II i A 1185 A)177051 L.M.II i A00140183BKUMAACQUISTI1020041014USA011207FIORELLA9020041210USA011233COPAT39020050714USA011146Harry potter and the philosopher's stone1042068UNISA00876cam0 2200241 450 E60020003347120210121100244.020080123d1970 |||||ita|0103 bafreFR<<L' >>analyse soviétique des problèmes indiens du sous - développement 1955 - 1964Stephen ClarksonParisMouton La Haye1970271 p.24 cmClarkson, StephenA600200046033070650752ITUNISOB20210121RICAUNISOBUNISOB30021295E600200033471M 102 Monografia moderna SBNM300000340Si21295acquistopregresso3UNISOBUNISOB20080123122650.020190702112335.0SpinosaAnalyse soviétique des problèmes indiens du sous - développement 1955 - 19641683914UNISOB01713nam 2200421 n 450 99639431140331620221108062723.0(CKB)3810000000009437(EEBO)2240879103(UnM)99828625(UnM)9928109700971(EXLCZ)99381000000000943719950425d1699 uy |engurbn||||a|bb|Christ the head of civil government[electronic resource] A sermon preach'd Novemb. 13. 1699, and now made publick, at the desire of the Societies for Reformation of Manners, in London and Westminster. By Joshua Oldfield, V.D.MLondon printed by K. Astwood, for Tho. Parkhurst, at the Bible and Three Crowns in Cheapside, near Mercers-Chappel1699[8], 67, [5] pWith a half-title: A sermon by Mr. Oldfield for the Reformation of Manners.With five final pages of advertisements.Running title: A sermon for the Reformation of Manners.Reproduction of the original in the British Library.eebo-0018AuthorityReligious aspectsEarly works to 1800ObedienceReligious aspectsChristianityEarly works to 1800Sermons, English17th centuryAuthorityReligious aspectsObedienceReligious aspectsChristianitySermons, EnglishOldfield Joshua1656-1729.1006813Cu-RivESCu-RivESCStRLINWaOLNBOOK996394311403316Christ the head of civil government2317860UNISA05124nam 22008175 450 991062399580332120251113173927.09783031040214303104021X10.1007/978-3-031-04021-4(CKB)4920000002044267(DE-He213)978-3-031-04021-4(oapen)https://directory.doabooks.org/handle/20.500.12854/93940(MiAaPQ)EBC7110309(Au-PeEL)EBL7110309(OCoLC)1351752366(PPN)265856612(ODN)ODN0010073641(oapen)doab93940(EXLCZ)99492000000204426720221013d2023 u| 0engurnn#008mamaatxtrdacontentcrdamediacrrdacarrierSonic Interactions in Virtual Environments /edited by Michele Geronazzo, Stefania Serafin1st ed. 2023.Cham :Springer International Publishing :Imprint: Springer,2023.1 online resource (XXII, 428 p. 118 illus., 79 illus. in color.)Human–Computer Interaction Series,2524-44779783031040207 3031040201 Part I Introduction: Sonic Interactions in Virtual Environments: the Egocentric Audio Perspective of the Digital Twin -- Part II Interactive and Immersive Audio: Procedural Modeling of Interactive Sound Sources in Virtual Reality -- Interactive and Immersive Auralization -- System-to-User and User-to-System Adaptations in Binaural Audio -- Audio Quality Assessment for Virtual Reality -- Part III Sonic Interactions: Spatial Design Considerations for Interactive Audio in Virtual Reality -- Embodied and Sonic Interactions in Virtual Environments: Tactics and Examplars -- Supporting Sonic Interaction in Creative, Shared Virtual Environments -- Spatial Audio Mixing in Virtual Reality -- Part IV Sonic Experiences: Audio in Multisensory Interactions: from Experiments to Experiences -- Immersion in Audiovisual Experiences -- Augmenting Sonic Experiences through Haptic Feedback -- From the Lab to the Stage: Practical Considerations on Designing Performances with Immersive Virtual Musical Instruments -- Index.This open access book tackles the design of 3D spatial interactions in an audio-centered and audio-first perspective, providing the fundamental notions related to the creation and evaluation of immersive sonic experiences. The key elements that enhance the sensation of place in a virtual environment (VE) are: Immersive audio: the computational aspects of the acoustical-space properties of Virutal Reality (VR) technologies Sonic interaction: the human-computer interplay through auditory feedback in VE VR systems: naturally support multimodal integration, impacting different application domains Sonic Interactions in Virtual Environments will feature state-of-the-art research on real-time auralization, sonic interaction design in VR, quality of the experience in multimodal scenarios, and applications. Contributors and editors include interdisciplinary experts from the fields of computer science, engineering, acoustics, psychology, design, humanities, and beyond. Their mission is to shape an emerging new field of study at the intersection of sonic interaction design and immersive media, embracing an archipelago of existing research spread in different audio communities and to increase among the VR communities, researchers, and practitioners, the awareness of the importance of sonic elements when designing immersive environments.Human–Computer Interaction Series,2524-4477User interfaces (Computer systems)Human-computer interactionApplication softwareMusicInteractive multimediaMultimedia systemsUser Interfaces and Human Computer InteractionComputer and Information Systems ApplicationsMusicMedia DesignMultimedia Information SystemsUser interfaces (Computer systems)Human-computer interaction.Application software.Music.Interactive multimedia.Multimedia systems.User Interfaces and Human Computer Interaction.Computer and Information Systems Applications.Music.Media Design.Multimedia Information Systems.005.437004.019COM018000COM034000COM070000MUS000000bisacshGeronazzo Micheleedt1317790Geronazzo Micheleedthttp://id.loc.gov/vocabulary/relators/edtSerafin Stefaniaedthttp://id.loc.gov/vocabulary/relators/edtMiAaPQMiAaPQMiAaPQBOOK9910623995803321Sonic Interactions in Virtual Environments3033016UNINA