04436nam 22007815 450 99620458310331620200629211434.03-319-21067-X10.1007/978-3-319-21067-4(CKB)3710000000454176(SSID)ssj0001558658(PQKBManifestationID)16183912(PQKBTitleCode)TC0001558658(PQKBWorkID)14819136(PQKB)10296910(DE-He213)978-3-319-21067-4(MiAaPQ)EBC6287657(MiAaPQ)EBC5591452(Au-PeEL)EBL5591452(OCoLC)914296790(PPN)187688648(EXLCZ)99371000000045417620150720d2015 u| 0engurnn|008mamaatxtccrVirtual, Augmented and Mixed Reality[electronic resource] 7th International Conference, VAMR 2015, Held as Part of HCI International 2015, Los Angeles, CA, USA, August 2-7, 2015, Proceedings /edited by Randall Shumaker, Stephanie Lackey1st ed. 2015.Cham :Springer International Publishing :Imprint: Springer,2015.1 online resource (XVII, 546 p. 194 illus.) Information Systems and Applications, incl. Internet/Web, and HCI ;9179Includes index.3-319-21066-1 User experience in virtual and augmented Environments -- Developing virtual and augmented Environments -- Agents and robots in virtual Environments -- VR for learning and Training -- VR in Health and Culture -- Industrial and military applications.This volume constitutes the refereed proceedings of the 7th International Conference on Virtual, Augmented and Mixed Reality, VAMR 2015, held as part of the 17th International Conference on Human-Computer Interaction, HCI 2015, held in Los Angeles, CA, USA, in August 2015. The total of 1462 papers and 246 posters presented at the HCII 2015 conferences was carefully reviewed and selected from 4843 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers thoroughly cover the entire field of human-computer interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The 54 papers included in this volume are organized in the following topical sections: user experience in virtual and augmented environments; developing virtual and augmented environments; agents and robots in virtual environments; VR for learning and training; VR in Health and Culture; industrial and military applications.Information Systems and Applications, incl. Internet/Web, and HCI ;9179User interfaces (Computer systems)Multimedia systems Computers and civilizationArtificial intelligenceApplication softwareUser Interfaces and Human Computer Interactionhttps://scigraph.springernature.com/ontologies/product-market-codes/I18067Media Designhttps://scigraph.springernature.com/ontologies/product-market-codes/I25004Computers and Societyhttps://scigraph.springernature.com/ontologies/product-market-codes/I24040Artificial Intelligencehttps://scigraph.springernature.com/ontologies/product-market-codes/I21000Computer Applicationshttps://scigraph.springernature.com/ontologies/product-market-codes/I23001User interfaces (Computer systems).Multimedia systems .Computers and civilization.Artificial intelligence.Application software.User Interfaces and Human Computer Interaction.Media Design.Computers and Society.Artificial Intelligence.Computer Applications.006.8Shumaker Randalledthttp://id.loc.gov/vocabulary/relators/edtLackey Stephanieedthttp://id.loc.gov/vocabulary/relators/edtMiAaPQMiAaPQMiAaPQBOOK996204583103316Virtual, augmented and mixed reality2814480UNISA