01742oam 2200493zu 450 99620177150331620230209012933.01-5090-9499-7(CKB)1000000000331305(SSID)ssj0000393877(PQKBManifestationID)12081832(PQKBTitleCode)TC0000393877(PQKBWorkID)10378565(PQKB)10080215(EXLCZ)99100000000033130520160829d2006 uy engtxtccr2006 IEEE Symposium on Computational Intelligence and Games : CIG'06, May 22-24, 2006, Reno/Lake Tahoe, Nevada, USA[Place of publication not identified]Institute of Electrical and Electronics Engineers2006Bibliographic Level Mode of Issuance: Monograph1-4244-0464-9 Video gamesProgrammingCongressesGame theoryCongressesComputational intelligenceCongressesEngineering & Applied SciencesHILCCComputer ScienceHILCCVideo gamesProgrammingGame theoryComputational intelligenceEngineering & Applied SciencesComputer Science794.8/1526Louis Sushil J.1964-Kendall Graham1961-IEEE Computational Intelligence SocietyIEEE Symposium on Computational Intelligence and GamesPQKBPROCEEDING9962017715033162006 IEEE Symposium on Computational Intelligence and Games : CIG'06, May 22-24, 2006, Reno2494958UNISA