05314oam 22007331 450 991108874430332120251202180816.01-315-35791-71-315-37782-91-138-03093-71-281-98558-99786611985585978131537782710.4324/b21758(CKB)3390000000015011(EBL)4711393(SSID)ssj0000292925(PQKBManifestationID)12113100(PQKBTitleCode)TC0000292925(PQKBWorkID)10271892(PQKB)11736968(MiAaPQ)EBC4711393(Au-PeEL)EBL4711393(CaPaEBR)ebr11276826(CaONFJC)MIL198558(OCoLC)960758677(OCoLC)1063738228(OCoLC-P)1063738228(FlBoTFG)9781315377827(OCoLC)1096219788(FINmELB)ELB139898(BIP)63877354(EXLCZ)99339000000001501120180521d2018 uy 0engur|||||||||||txtccrCreating effective conference abstracts and posters in biomedicine 500 tips for success /Jane Fraser, Louise Fuller, Georgina Hutber1stBoca Raton :CRC Press,2018.1 online resource (158 p.)Description based upon print version of record.1-138-44617-3 1-84619-311-7 Front Cover; Contents; Foreword; Preface; About the authors; Acknowledgements; 1: Why you need good conference abstracts and posters; 2: Your abstract: first steps; 3: Your abstract: planning, structure and title; 4: Writing your abstract; 5: Submitting your abstract; 6: Your poster: first steps; 7: Typography, headings and bullet points; 8: Poster design and layout; 9: Colour and backgrounds for your poster; 10: Writing your poster: general guidelines; 11: Writing your poster: banner components; 12: Writing your poster: the main text; 13: Writing your poster: bits and pieces14: Tips for tables15: Tips for graphs; 16: Tips for bar charts, pie charts, flow charts and line drawings; 17: Tips for photos; 18: Editing and proofreading your poster; 19: Printing your poster; 20: Transporting, displaying and presenting your poster; 21: E-posters: the future?; Appendix 1: Example of a structured abstract; Appendix 2: Abstract checklist; Appendix 3: Examples of style for poster headings, main text and figure and table captions; Appendix 4: Sample landscape PowerPoint poster template; Appendix 5: Sample portrait PowerPoint poster templateAppendix 6: Example of a creatively designed landscape posterAppendix 7: Example of a simple but effective portrait poster; Appendix 8: Poster checklist; Back CoverFor most biomedical researchers and academics, preparing conference abstracts and posters is an important part of professional life. With good preparation and practice, all scientists can produce abstracts that act as effective ambassadors for their research. A well designed poster can help you to enhance your professional reputation in addition to communicating your data. This book aims to help you achieve these objectives. This book is designed for you to use when you are actually preparing a conference abstract or poster. It is intended to answer the most frequent questions, and to help you avoid the most common problems and pitfalls. Just dip into any chapter and you will find a range of tips relevant to the abstract or poster you are preparing right now. As a researcher and academic, you need to be able to disseminate and communicate your research work and findings. While many will view writing for peer-reviewed journals as the pinnacle of the academic communication hierarchy, being able to write and present conference abstracts and posters is also extremely important. Taking your work to conferences allows you to meet experts from all around the world, to exchange ideas in person and to network with potential employers and collaborators. 'This book is a gem of useful, practical tips covering the entire process - from reading the abstract submission guidelines, through to writing and laying out your poster and creating e-posters. If you are a novice this is the ideal book to guide you through every step. And, even if you consider yourself an expert, there is bound to be some useful information you can glean from the 500 or so tips. By reading this book, in sequence, or by dipping into relevant chapters, you will have all the necessary help with preparing abstracts and posters right at your fingertips' - Catherine Dunbar in her Foreword.Medical writingHandbooks, manuals, etcTechnical writingHandbooks, manuals, etcMedical writingTechnical writing808.06661Fraser Jane1990608Fuller LouisePh. D.Hutber GeorginaOCoLC-POCoLC-PBOOK9911088744303321Creating effective conference abstracts and posters in biomedicine4767620UNINA07677oam 22005412 450 991110355450332120260720155440.01-000-16401-20-429-27723-71-000-16397-0978042927723810.4324/9780429277238(CKB)4100000011340176(MiAaPQ)EBC6247179(OCoLC)1156421570(OCoLC-P)1156421570(FlBoTFG)9780429277238(EXLCZ)99410000001134017620200310d2021 uy 0engur|||||||||||txtrdacontentcrdamediacrrdacarrierUX on the go a flexible guide to user experience design /Andrew Mara1st ed.New York, NY :Routledge,2021.1 online resource (243 pages)0-367-22854-8 9780367228620 Includes bibliographical references and index.Cover -- Half Title -- Title Page -- Copyright Page -- Dedication -- Table of Contents -- List of Figures -- Acknowledgments -- Introduction -- Welcome to User Experience on the Go -- Defining User Experience -- Three Principles -- First Principle -- Second Principle -- Third Principle -- Good News -- Bad News -- Filling in the Gaps -- A Week in the Life of a UX Professional -- When to Observe and Interview -- A Note about Face-to-Face vs. Virtual Teams -- Using This Book -- The Stretch -- Challenges -- 1 Take an Active User Experience Stance -- Do, Observe, Think -- Just Temperate Brave Action -- UX Team Justice Manifesto -- UX Project Plan -- Preliminary Fieldwork -- UX Scavenger Hunt -- Challenge #1: Finding Your Future Network -- UX Story: Iterating an Orphaned Girls' School in South Sudan -- Conclusion -- 2 Build Your Temporary Team -- Team Assembly -- Design Studio -- Role Card -- Standup -- Project Profile -- Team Meetup -- Challenge #2: Build a UX Lair -- Conclusion -- 3 Map Your Best UX Cycle -- UX Inventory -- Connect the Dots -- Building Additional Team Support -- Opportunity Workshop -- Project Précis -- Requirements -- Challenge #3: Plant a UX Garden -- Conclusion -- 4 Find and Understand Your Users -- What Can Be Measured or Characterized -- Meeting and Engaging with Users -- Agile Ethnography -- Direct Participant Recruiting -- Participant Consent Form -- Remote Participant Recruiting -- When You Can't Meet with Users -- Bodystorming -- Heuristic Audit -- Usability Heuristic Audit -- Gestalt Principles -- Strategize Your User Research -- Research Plan -- Effort vs. Value Diagram -- Challenge #4: Create a Listening Practice -- 5 Ask, Observe, and Involve Users -- Contextual Observation -- Setting -- Structure of the Observation -- Observational Notes -- Interviews -- Setting -- Demeanor -- Structuring the Interview -- User Diaries.Unlocking the Potential of Diary Studies -- Camera Studies -- Task Analysis -- Scope -- Conducting a Task Analysis -- Value -- Challenge #5: Conduct a Five-Second Test -- 6 Design with Users -- User Swarms -- Co-Designing -- UX Story: Designing a Social Robot for Teens: Starting from Scratch -- Challenge #6: Write a Story about Co-Evolving Your Interface and Society -- 7 Test and Begin to Sift through the Data -- Affinity Wall Sprint -- Benchmark Test -- A/B Test -- Sentiment Study -- Card Sort -- Hosting a Card Sort -- Variations in Card Sorting -- Online or Digital Card Sorts -- Challenge #6: Create a Data Dashboard -- Challenge #7: Host a User Trivia Contest -- 8 Collect and Analyze the Data -- Validity -- Qualitative Data Analysis -- Transcript Analysis -- Coding Transcripts -- Diary Study Analysis -- Quantitative Research Analysis -- Benchmarking -- A/B Test Analysis -- Sentiment Study Data -- Eye tracking Study Data -- Tree Test Data -- Card Sort Data -- Conclusion -- Challenge #8: Host a Data Analysis Party -- 9 Find the Story in Your Data -- Stories Are Time Machines -- Concept Stories and Usage Stories -- Where to Start Your Story -- Concept Stories -- Usage Story -- Guided Discovery Map -- Challenge #9: Perform Your User Story -- Conclusion -- 10 Present Data to Users, Team Members, and Stakeholders -- Mode of Presentation -- Case Study -- Findings Report -- PechaKucha -- Insight Blog -- Challenge #10: Create a Data Cartoon -- Conclusion -- 11 Persuade with Personas -- Proto-Persona -- Persona -- UX Story: Personas at Mayo Clinic -- Challenge #11: Create a Persona Village -- Conclusion -- 12 Manifest Your Idea in Sketches -- From Scribbles to Sketches -- Sketching -- Sketch Sprint -- Variation: Sketch with Clients and Stakeholders -- Sketchboard -- Infographics -- Nest the Data in a Story -- Craft an Overall Image Scheme.Simplify the Image -- Make It as Small as Possible -- Storyboards -- Challenge #12: Sketch Your Team's Work Week -- Conclusion -- 13 Wireframes and Mockups -- Wireframes -- Mockups -- Combine and Transform -- UX Story: Wireframing an Educational Flow -- Challenge #13: Create an Interface Documentary -- Conclusion -- 14 Create a Prototype or Minimum Viable Product, and Test It -- Prototype -- UX Story: Prototyping a Food Locker -- Minimum Viable Product -- Usability Test Report -- UX Story: Creating an App MVP for a Community Arts Challenge -- Challenge #14: Take Your MVP or Mockup on Tour -- Conclusion -- 15 Capture the Lessons and Disassemble the Team -- Capture the Lessons of the Cycle -- Procedures -- Task Board Cleanup -- Retrospective -- Project Autopsy -- Team Reflection -- Challenge #15: Hold a Reverse Ice-Breaker -- Conclusion -- 16 Prepare to Do It Again -- UX Brown Bag Meeting -- Interface Pageant -- Pop-Up UX -- User Safari -- User Ecology Blueprint -- Challenge #16: Apply One UX Research Technique to Your Workplace -- Index."Designed with flexibility and readers' needs in mind, this purpose driven book offers new UX practitioners succinct and complete intructions on how to conduct user research and rapidly design interfaces and products in the classroom or the office. With sixteen challenges to learn from, this comprehensive guide outlines the process of a User Experience project cycle from assembling a team to researching user needs to creating and veryifying a prototype. Practice developing a prototype in as little as a week or build your skills in two, four, eight, or sixteen week stretches. Gain insight into individual motivations, connections, and interactions; learn the three guiding principles of the design system; and discover how to shape a user's experience to achieve goals and improve overall immediate experience, satisfaction, and well-being. Written for professionals looking to learn or expand their skills in user experience design and students studying technical communication, information technology, web and product design, business, or engingeering alike, this accessible book provides a foundational knowledge of this diverse and evolving field. A companion website will include examples of contemporary UX projects, material to illustrate key techniques, and other resources for students and instructors. Access the material at uxonthego.com"--Provided by publisher.Consumer satisfactionUser interfaces (Computer systems)DesignConsumer satisfaction.User interfaces (Computer systems)Design.658.812658.8343Mara Andrew1394193OCoLC-POCoLC-PBOOK9911103554503321UX on the go4683214UNINA