04603nam 22007335 450 991104765460332120250717130330.03-031-97177-910.1007/978-3-031-97177-8(MiAaPQ)EBC32218098(Au-PeEL)EBL32218098(CKB)39660054100041(DE-He213)978-3-031-97177-8(EXLCZ)993966005410004120250717d2026 u| 0engurcnu||||||||txtrdacontentcrdamediacrrdacarrierPersuasive Technology. PERSUASIVE 2025 Satellite Events Limassol, Cyprus, May 5–7, 2025, Proceedings /edited by Isaac Wiafe, Areej Babiker, Jaap Ham, Kiemute Oyibo, Elena Vlahu-Gjorgievska1st ed. 2026.Cham :Springer Nature Switzerland :Imprint: Springer,2026.1 online resource (247 pages)Communications in Computer and Information Science,1865-0937 ;25423-031-97176-0 -- Late Breaking Results. -- Immersive virtual reality to support hand exercises for stroke rehabilitation: A design science research approach. -- Training for Defense: The Influence of Knowledge about Influencing Strategies on Phishing Email Recognition Accuracy. -- The Effect of the Timing of Emotional Expression on Robot Persuasiveness. -- Empathy-Driven Persuasion: A Serious Game for Anti-Bullying Education via First-Person Perpetrator Experience. -- When Nudges Backfire: A Distinction Between Spillovers and Misfires. -- Laughing at Bias: An Exploratory Study on Generation Z’s Persuasion and Skepticism Toward AI- vs. Human-Generated Sexist Humorous Ads. -- Poster Presentations. -- Evaluating and Influencing Strategy in Real-time: Example of a Collaborative Strategy Game. -- Who Plays? The Tension Between User Autonomy and Designer Control in Gamified Systems. -- Tailoring gamification in Mobility-as-a-Service apps. -- Demonstrations and Artefacts. -- APOLLO: An Open Platform for LLM-based Multi-Agent Interaction Research. -- A demo of Google Inject. -- Doctoral Consortium Papers. -- Role of Family, School Environments, and Barriers to Reporting Behavior: A Research Proposal on Combating Cyberbullying Through Online Forum Theater. -- Towards Personalisation and User-Agent Similarity in Persuasive Agents for Sustainability. -- Family-Based Persuasion in Digital Parenting Tools: A Research Proposal. -- Investigating Persuasive Software Features for Addiction Recovery.This book constitutes the proceedings of the PERSUASIVE 2025 Satellite Events, held together with the 20th International Conference on Persuasive Technology, in Limassol, Cyprus, during May 5–7, 2025. The 10 full papers and 5 short papers included in this book were carefully reviewed and selected from 19 submissions. They are organized in topical sections as follows: Late Breaking Results; Poster Presentations; Demonstrations and Artefacts and Doctoral Consortium Papers.Communications in Computer and Information Science,1865-0937 ;2542Computers and civilizationComputer networksApplication softwareUser interfaces (Computer systems)Human-computer interactionArtificial intelligenceComputers and SocietyComputer Communication NetworksComputer and Information Systems ApplicationsUser Interfaces and Human Computer InteractionArtificial IntelligenceComputers and civilization.Computer networks.Application software.User interfaces (Computer systems)Human-computer interaction.Artificial intelligence.Computers and Society.Computer Communication Networks.Computer and Information Systems Applications.User Interfaces and Human Computer Interaction.Artificial Intelligence.303.4834Wiafe Isaac1865006Babiker Areej1865007Ham Jaap1865008Oyibo Kiemute1736320Vlahu-Gjorgievska Elena1827851MiAaPQMiAaPQMiAaPQBOOK9911047654603321Persuasive Technology. PERSUASIVE 2025 Satellite Events4472013UNINA