01284nam a2200265 i 4500991003127389707536021205s1998 ne b ||1 | eng d9027237522b11758338-39ule_instDip.to LingueitaGorlach, Manfred403284An annotated bibliography of nineteenth-century grammars of English /Manfred Gorlach ; with a foreword by Ian MichaelAmsterdam ; Philadelphia :John Benjamins,c1998ix, 395 p. :ill. ;23 cm.Amsterdam Studies in the Theory and History of Linguistic Science. Series 5, Library & Information Sources in Linguistics ;v. 26Contiene riferimenti bibliografici ed indiceLingua ingleseSec. 19BibliografiaMichael, Ian.b1175833827-04-1705-12-02991003127389707536LE012 016.425 GOR12012000034983le012-E0.00-l- 00000.i1200338405-12-02LE012 016.425 GOR 1/A22012000111752le012-E0.00-l- 00000.i1432492124-11-06Annotated bibliography of nineteenth-century grammars of English905007UNISALENTOle01201-01-02ma -engne 3103965nam 22005175 450 991101586810332120250716130256.01-4471-7550-610.1007/978-1-4471-7550-6(MiAaPQ)EBC32212935(Au-PeEL)EBL32212935(CKB)39658931600041(DE-He213)978-1-4471-7550-6(EXLCZ)993965893160004120250716d2025 u| 0engurcnu||||||||txtrdacontentcrdamediacrrdacarrierMathematics for Computer Graphics /by John Vince7th ed. 2025.London :Springer London :Imprint: Springer,2025.1 online resource (667 pages)Undergraduate Topics in Computer Science,2197-17811-4471-7549-2 Chapter 1.Introduction -- Chapter 2.Numbers -- Chapter 3.Algebra -- Chapter 4.Trigonometry -- Chapter 5.Coordinate Systems -- Chapter 6.Determinants -- Chapter 7.Vectors -- Chapter 8.Matrices -- Chapter 9.Complex Numbers -- Chapter 10.Geometric Transforms -- Chapter 11.Quaternion Algebra -- Chapter 12.Quaternions in Space -- Chapter 13.Interpolation -- Chapter 14.Curves and Patches -- Chapter 15.Analytic Geometry -- Chapter 16.Statistics -- Chapter 17.Barycentric Coordinates -- Chapter 18.Geometric Algebra -- Chapter 19.Calculus: Derivatives -- Chapter 20.Calculus: Integration -- Chapter 21.Fourier Series -- Chapter 22.Worked Examples.John Vince explains a comprehensive range of mathematical techniques and problem-solving strategies associated with computer games, computer animation, special effects, virtual reality, CAD and other areas of computer graphics in this completely revised and expanded seventh edition. The first five chapters cover a general introduction, number sets, algebra, trigonometry and coordinate systems, which are employed in the following chapters on determinants, vectors, matrix algebra, complex numbers, geometric transforms, quaternion algebra, quaternions in space, interpolation, statistics, curves and patches, analytical geometry and barycentric coordinates. Following this, the reader is introduced to the relatively new subject of geometric algebra, followed by two chapters that introduce differential and integral calculus. Finally, there are chapters on Fourier analysis and Worked examples. Mathematics for Computer Graphics covers all of the key areas of the subject, including: • Number sets • Algebra • Trigonometry • Complex numbers • Coordinate systems • Determinants • Vectors • Quaternions • Matrix algebra • Geometric transforms • Interpolation • Curves and surfaces • Analytic geometry • Statistics • Barycentric coordinates • Geometric algebra • Differential calculus • Integral calculus • Fourier analysis This seventh edition contains approximately 200 worked examples and over 350 colour illustrations, which are central to the author’s descriptive writing style. Mathematics for Computer Graphics provides a sound understanding of the mathematics required for computer graphics software and setting the scene for further reading of more advanced books and technical research papers.Undergraduate Topics in Computer Science,2197-1781Computer graphicsComputer scienceMathematicsComputer GraphicsMathematical Applications in Computer ScienceComputer graphics.Computer scienceMathematics.Computer Graphics.Mathematical Applications in Computer Science.006.60151Vince John564065MiAaPQMiAaPQMiAaPQBOOK9911015868103321Mathematics for Computer Graphics1961592UNINA