04035nam 22005173 450 991098759570332120240812084529.097818032780011803278005(CKB)33453594800041(MiAaPQ)EBC31594139(Au-PeEL)EBL31594139(Exl-AI)31594139(OCoLC)1454076518(ScCtBLL)9da39367-8662-45a5-abdd-7747c915fe47(EXLCZ)993345359480004120240812d2024 uy 0engur|||||||||||txtrdacontentcrdamediacrrdacarrierModelling the Logistics of Mantzikert1st ed.Oxford :Archaeopress,2024.©2024.1 online resource (162 pages)9781803277998 1803277998 Cover -- Title Page -- Copyright page -- Contents -- List of Figures -- Figure 1: Byzantine Anatolia at the time of the Turkish raids. -- Figure 2: Estimates of the size of the Byzantine army at Mantzikert from Muslim sources. -- Figure 3: Locations mentioned in the Byzantine historical accounts of the campaign. -- Figure 4: Resource availability in Byzantine Anatolia (after Hendy 2008, 70). -- Figure 5: Different types of pack saddle (Furse 1882, 280). -- Figure 6: Number of military logistics publications in the timeline, divided by date range. -- Figure 7: The software used in the MWGrid system. -- Figure 8: The same point of a simulation rendered with both lower polygon (left) and higher polygon (right) models. -- Figure 9: A 2D representation of MWGrid agents in a typical camp layout. -- Figure 10: A 3D representation of MWGrid agents moving across the landscape. The two lines of yellow represent columns of infantry agents making their way to the night’s camp, at which a blob of blue and purple cavalry have already arrived. -- Figure 11: An example of A* in action. -- Figure 12: Grid Movement. -- Figure 13: PRM movement. -- Figure 14: Anatolia with the ABM terrain extent marked in red. -- Figure 15: Layout of Byzantine camp from the Treatise on Campaign Organisation and Tactics (after Dennis, 1985) (image by Nigel Dodds). -- Figure 16: Example of camp layout in the DM101 scenarios, with 101 agents in red, 10,001 agents in blue and 40,001 agents in grey. -- Figure 17: Arrival tick of the Column Leader in marches of differing distance over flat terrain. -- Figure 18: Arrival time of the last agent in marches of differing distance over flat terrain. -- Figure 19: DM102 arrival times for 100% infantry (blue) and 75% infantry (green). -- Figure 20: DM102 arrival times for 90% infantry (yellow) and 50% infantry (black). -- Figure 21: DM102 arrival times for all scenarios. -- Figure 22: DM103 10km arrival times. -- Figure 23: DM103 20km arrival times. -- Figure 24: DM103 30km arrival times. -- Figure 25: Order of march for two columns, marching southeast. Red sections travel via waypoint 1 in numerical order and yellow sections via waypoint 2.Generated by AI.The Battle of Mantzikert had profound consequences for both Byzantine and Turkish history, yet the historical sources for this campaign contain significant gaps. This book presents the results of a project that seeks to demonstrate the important role computer simulation can play in the analysis of pre-modern military logistics.Manzikert, Battle of, Turkey, 1071Generated by AIByzantine EmpireGenerated by AIManzikert, Battle of, Turkey, 1071Byzantine Empire.956.101Murgatroyd Philip1797156Gaffney Vincent622354Haldon John443626MiAaPQMiAaPQMiAaPQBOOK9910987595703321Modelling the Logistics of Mantzikert4339259UNINA