03840oam 2200745I 450 991097124930332120250227222746.097866134608759781136728846113672884897812834608731283460874978113672885311367288569780203817391020381739710.4324/9780203817391(CKB)2670000000148487(EBL)738697(OCoLC)797918825(SSID)ssj0000611694(PQKBManifestationID)11931463(PQKBTitleCode)TC0000611694(PQKBWorkID)10666952(PQKB)11266127(MiAaPQ)EBC738697(OCoLC)784111626(EXLCZ)99267000000014848720180706d2012 uy 0engur|n|---|||||txtccrClassroom literacy games fun-packed activities for ages 7-13 /Heather Butler1st ed.Abingdon, Oxon :Routledge,2012.1 online resource (129 p.)"A David Fulton book"--Cover.9781138834811 1138834815 9780415615624 0415615623 Classroom Literacy Games Fun-packed activities for ages 7-13; Copyright; Contents; Acknowledgements; 1 Punctuation Pieces; 2 In Other Words; 3 Four Starters; 4 Cunning Connectives; 5 Cool Sentences; Index"'Children enjoyed it so much they didn't realise they were being worked so hard.' - Jo Miles - Learning Support Assistant at Manor Farm Community Junior School, Hazlemere, Buckinghamshire 'Great speaking and listening activity setting up ideas for the Big Write. The games extended the children's vocabulary. Purposeful learning - love it!' - Liz Pilgrim - Senior teacher at Manor Farm Community Junior School, Hazlemere, Buckinghamshire Educational games played in groups or pairs help develop key language and social skills. Based on a range of material to extend vocabulary, punctuation and cross curricular creativity, Classroom Literacy Games for VCOP contains original games with suggestions how to develop writing tasks after playing them. Each game is differentiated four ways and aims to teach the VCOP initiative to higher KS1, KS2 and lower KS3. Printed with dyslexia-friendly fonts, these cross-curricular games are suitable for mixed ability classrooms, small groups or one-to-one teaching situations. As either photocopiable resources to be used in the classroom or as homework activities, these games will create situations to generate creative writing and for the children to create their own games. They can also be used for EAL, 'guided reading' and weekly 'Big Write' exercises. With minimal preparation time required and a vast number of games, these user-friendly, pick-up-and-go activities will be of interest to any practicing primary and lower KS3 teacher"-- Provided by publisher.Language arts (Elementary)Activity programsLanguage arts (Middle school)Activity programsEducational gamesIndividualized instructionLanguage arts (Elementary)Activity programs.Language arts (Middle school)Activity programs.Educational games.Individualized instruction.372.6373.133/7373.1337EDU000000EDU010000EDU029000bisacshButler Heather.925278MiAaPQMiAaPQMiAaPQBOOK9910971249303321Classroom literacy games4330354UNINA